Trouble in Monsterland

Trouble in Monsterland

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.50
fun: 3.80
graphics: 3.96
innovation: 3.04
mood: 3.58
overall: 3.96
theme: 3.74
=== PLOT ===

Mosterland is being overrun by evil non-scary humans! Worst of all, the princess of Monsterland has been kidnapped! You have to save her!

=== CONTROLS ===

- WASD / Arrow keys to move

- Mouse + Click to attack

=== HINTS ===

- Your health regenerates when you are out of combat for a few seconds. (Little red hearts will appear over your head.)

- To win the game, you must kill all business men and stand next to the princess.

- Collect green bubbles to gain XP. Levels will make you more powerful and give you extra body parts.

- The gold coins were supposed to become a currency, but I never got around to implementing it. If you want, you can treat the gold coins as "points". ;)

=== ABOUT THE GAME ===

- The game was supposed to be a Compo entry, but I ran out of time. So all graphics and code were done by me in 72 hours.

- The map is entirely procedurally generated.

- All the names are randomly generated. They may sound a bit strange.

- Sorry, I suck at making music/sounds. So the game is silent. ;)

=== POST-JAM CHANGES ===

- I made the humans late in the game a bit harder. (They are still way too easy.)

- With some friends I brainstormed some funny things for the different humans to say, but I never go around to putting them in the game during the jam. To honor my friends' hard work I added in the speech bubbles post-jam. :)

(This might have affected my humor rating, so I've opted out from humor judging.)
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