Void cloud

Void cloud

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
I was working on this for the jam, but school is more important atm.

So i desided to upload what i have so people can use any resources and code from this that they would like.

Hopefully next time i have more time to work on a game :)

controls:

- (Left mouse button) make the cloud move to the mouse pos in a straight line.

- (Right mouse button) expand the cloud.

- F1 toggle editMode

- F11 (when in editMode) print the level to the console so you can manually save it in a file.

- F12 (when in editMode) shows an inputDialog, put in the name of the texture eg. "box.png" and it will select that current texture

- C (when in editMode) toggles the collision for the object the mouse aims at

- 1 to 4 change the type the object is

- 1 = normal

- 2 = underground or vent

- 3 = breakable (not implemented)

- 4 = edible (currently it puts some "ai" on the object)
Found a bug?
Tell us on Discord