This is only my second LD and I apparently didn't learn from the first time. I got too ambitious and ran out of time. The game was originally planned to focus on the psychological aspect of becoming a monster by murdering others to escape the prison planet, but due to time constraints, the story was the first to get cut. The world and story created for this game are so awesome that I'm going to continue developing this game till it's finished. Shout-out to my friends in the "brainstormers club"! \(^0*)/
This is a really cool concept, I see what you were going for - exploring the things we take for granted about games and combat and whatnot. I'd be interested to see what you do with it later on!
Yes some screenshots would be cool! Apart from that, it's too bad that you couldn't do more, I would have loved to see it. Still the concept is good, graphics are ok. Miss some music. Good job :)
I would have liked to see more, seems like it is in project state. The art seems polished but noot too much gameplay. Would have been nice to see more, but i know in a compo there is no much time. Seems nice.
This game should indeed be developed. The concept is great and I would definitely buy a finished product with this prospect. Too bad you ran out of time, but still it is with things like this we learn the most about our limits and our competencies.
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Keep digging !
Also go big or go home and that you made, thinking big is the first step, keep it up.
Apart from that, it's too bad that you couldn't do more, I would have loved to see it. Still the concept is good, graphics are ok. Miss some music.
Good job :)
I know the feeling. We'll learn.. some day! ..maybe. Good luck with developing it further.