Well I'm Not A Monster

Overall★★★★★★★★★★3.14
Fun★★★★★★★★★★3.07
Innovation★★★★★★★★★★3.67
Theme★★★★★★★★★★3.55
Graphics★★★★★★★★★★2.44
Humor★★★★★★★★★★2.63
Mood★★★★★★★★★★2.85
Coolness★★★★★★★★★★84%
===== Description =====
4-player local multiplayer game of secrets and lies. Pretend not to be trying to kill your friends.
(inspired by board games such as The Resistance: Avalon and One Night Ultimate Werewolf)

Rules and tips for how to play are on the itch.io page with the game.

===== Changelog =====
24/08/2015 15:00 - Fixed the problems with player and monster kills not correctly rewarding points at the end of a round.
26/08/2015 01:00 - Upgraded to Unity 5 to change from Unity Web Player to Unity WebGL (HTML5). Also fixed the wording on the end score screen to say 'Humans' instead of 'Players' in several places.

Genres: strategy
Tools: Unity

Comments22

KingGames24 Aug 2015, 16:12
Couldn't run on Edge or Chrome (Expected chrome since it ony runs flash)
Jani Nykänen24 Aug 2015, 16:36
Interesting concept.
NikinCZ24 Aug 2015, 16:38
Can't try, don't have 3 friends home to play with.
RhythmLynx
RhythmLynxauthor24 Aug 2015, 16:53
@KingGames thanks for letting me know. Apparently browsers are dropping support for plugins, meaning Unity Web Player is being phased out (to be replaced with WebGL). It works on Chrome for me though, I've got Windows 7 but I don't know if that matters
lanestp24 Aug 2015, 17:02
I wish I had 4 people to play with. But single player multitasking was actually kinda fun. I think in a group it's a really nice idea. Pretty dead on to the theme as well.
Jod24 Aug 2015, 18:09
Loved the concept, although I'm afraid getting ratings for multiplayer game will always be hard in Ludum Dare. :(
Zammalad
Zammalad24 Aug 2015, 18:58
Not a bad effort. Couldn't get it running in Chrome but I think that was expected. Would have been nice to have a single player mode.
Donutttt24 Aug 2015, 21:54
Cool idea, nice work!
Gamepopper
Gamepopper24 Aug 2015, 22:38
Neat idea, but I would really recommend gamepad support!
RhythmLynx
RhythmLynxauthor24 Aug 2015, 22:48
@Gamepopper There already is gamepad support (up to 4 Xbox 360 controllers, it's the recommended way to play). If the controller isn't already plugged in when the game starts it usually won't find it though.

Thanks for feedback so far everyone!
colinn25 Aug 2015, 17:56
If only I had friends. Nice though
raducumiczzz25 Aug 2015, 18:03
i played it with 2 friends. Really fun to play with more people. You should continue with this concept. Should be a great party game. Congrats
gingerBill
gingerBill25 Aug 2015, 18:52
I could not get this to run on Chrome nor Firefox (Window 8.1 x64).
Aglavra25 Aug 2015, 20:18
Really liked the concept, but don't have enough people to play with. I think this cab grow to a nice party game.
RhythmLynx
RhythmLynxauthor26 Aug 2015, 00:16
Ok, I've updated to Unity 5 so I could do a WebGL build. Seems to all be working but I've not been able to test more than 1 Xbox 360 controller with the HTML5 version, in theory it should work with up to 4 as it did before. Hopefully it'll all run fine in Chrome now :)
Vereos28 Aug 2015, 18:15
Dynamics are simple but clever. I really liked it, so bad I can't play it with my friends now. :( I'm going to bookmark it ;)
boardtobits
boardtobits28 Aug 2015, 20:33
Interesting multiplayer concept. Tough to keep information hidden on a shared screen.
cjke.777731 Aug 2015, 15:54
What an interesting concept. Sound didn't work for me, but good on you for using unity webgl.

I think this has the potential to be extend into something bigger. Like a party game or similar.
PoV
PoV10 Feb 2017, 00:55
Wow, what a neat concept.

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