Pretty simple game, but I liked the tight controls. I actually really liked when the camera swung around and you had to take on tanks and choppers from the other side -- it made it 150 times more interesting.
I wish that it got harder (more tanks, tanks that take more than 1 hit, etc) as the game progressed, and it seemed like once I hit 75 points I lost control and could only stand there. Overall, it was pretty fun. Well done!
Kind of... slow explosions? Good controls, good feel, but the lack of feedback and anaemic reactions of enemies meant that it was difficult to really get into it.
I really liked that you put slightly different gameplay on top of a game type that I instantly recognized by art. I'm finding my favorite this theme are the ones that not only replace the main character with monster, but also invert the gameplay. Well done. I wish the bullets went all the way off the screen though :P.
Very fun game. Super simple gameplay but those are the types of game I like! Awesome work!! :) (I think I broke my space bar after playing it so many times :P)
Hey!! It's funny!! I wasn't sure at the beginning, but I liked it!! Only one thing... I thing that you may have to define a maximum amount of shots per second, but the overall is great!
Very cool game. I liked that you started on the top of the screen rather than the bottom, which you would for many of these games.
The bullets were a little bit too difficult to dodge while still being able to attack the tanks. You might want to try less of them, and have them move faster
Simple game, but good action. I loved the camera tricks and the fact this time I didn't only feel like I was a main character that was a monster, but rather that I was playing the antagonist.
Solid shooter, nice idea to swing the perspective. Maybe a simple combo system would've added some more strategy, rewarding extra points for killing multiple enemies with one shot? Controlled well though, my record was 134.
I dug this. One of the better shooters I have played so far. Two things make it really stand out, flipping the camera and having you shoot from the other side, that worked really well, and the variety in enemies. Different attacks might have been nice too or maybe enemies that take 2+ shots to take down. Intersting idea that you can not just dodge a tank.
Just like everyone else, I loved the part where everything flipped around. Helped to add some freshness and excitement. Quite innovative! :)
But beyond that, it could probably use some increase in difficulty or variety over time (but psh, who has time for that in a compo entry, right? Haha! You're excused.)
For me, the score text was a little misaligned on the game over screen.
I can't help but hear the title in a talking-to-a-baby voice. Like... "Who's the monster? Whoooo's the monster? You're the monster! That's right, you're the monsterwoobagoobagoogoo." And to top it off, you're this cute round, chubby, vibrant pink monster. Pretty funny!
I wish that it got harder (more tanks, tanks that take more than 1 hit, etc) as the game progressed, and it seemed like once I hit 75 points I lost control and could only stand there. Overall, it was pretty fun. Well done!