You live a simple existence... playing boring games but will the following events be so boring? This game was made in one hour for Ludum Dare 33, with the theme "You Are The Monster", I only had an hour since I only had access to a computer for that long this weekend. I hope it is at least decent and I hope you enjoy it somewhat. The code is mostly from the breakout demo from HaxeFlixel (I only had an hour and spent 40 minutes scripting and retrying the narration) I talked to some people and since they understood my circumstances and that the demo is open source they thought that it would be okay for the compo, I'll still be including the source code and feel free to critique the game harsher for most of the code being from the demo, I would have liked to make a game from mostly scratch but I only had an hour on my PC this weekend and I still wanted to take part. Thanks to Gama11 for all his help troubleshooting on IRC!
So I'm sure you're not expecting any commendation for the gameplay or the graphics, and indeed I did experience some bugs, and cleared the screen before the narration had finished, but I still found myself having fun. It's clear you had fun writing your script, and I'm impressed you found a way to make an interesting and complete game in just an hour!
Hey you played my game the other day and left some really positive feedback that I took to heart and upgraded the game I did, my compo entry is the same but if you check out my posts there is a link to the polished version game in there and as it was partly due to your feedback I did it I wanted to share and see if the polished version lives up to what you thought it might
The narration made the game. Good job. I included it in part 11 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/ypxK5QAWPFI
For some reason, I found the narrative to be pretty funny. It reminds me of the original Super Mario Bros., where according to the manual, all the blocks are actually Toads encased from an evil spell by Bowser. The game had an interesting Stanley Parable vibe to it, especially since the narrator kept insisting on the player to stop playing the game. There were some rewards for listening through the entire narrative, so that was neat.
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Interesting idea and good job with narration