First I was like "What? A turn based snake clone?!" but then I realised the twist in the game mechanic (the splitting). The graphics and the interface need quite some work and the game needs a short ingame tutorial but then this could be turned into something impressive. You've created promising groundwork :)
Comments10
The graphics and the interface need quite some work and the game needs a short ingame tutorial but then this could be turned into something impressive. You've created promising groundwork :)
PS: VIM > Emacs :P