You came in peace

by cadmiy
Overall★★★★★★★★★★2.64
Fun★★★★★★★★★★2.62
Innovation★★★★★★★★★★2.71
Theme★★★★★★★★★★3.41
Graphics★★★★★★★★★★2.69
Audio★★★★★★★★★★2.41
Humor★★★★★★★★★★2.46
Mood★★★★★★★★★★2.48
Coolness★★★★★★★★★★85%
The idea is that you are an extraterrestial form of life which came to earthlanders in peace. But they think you are a monster and attack you.
You have no weapons but your hypnotizing beam with which you turn the people to your little minions and make them fight for you.

Controls:
UP/DOWN/LEFT/RIGHT buttons move the UFO
Space bar - hold to shoot the hypno ray
Different enemies need different time to get hypnotised (e.g. you should shoot more to get the tank hypnotized)

The original idea was turning people to monsters to fight for you.
Sorry for the awful graphics and the rest unfinished things, I've been more busy with game logic (and the engine) than graphics/level/audio design.

Tools:
Written with C++ using MSVS.
Game engine of my own design (not really good by the way).
Used bare WinAPI graphics for output.
Used GIMP for graphics.
Used http://www.bfxr.net/ for sound generation.

Comments24

dosmaen
dosmaen24 Aug 2015, 06:12
I didn't think that the graphics were that bad, and the concept was interesting. What tool did you use to make this?
CADmiyauthor24 Aug 2015, 10:10
Added info about tools to description.
KingGames24 Aug 2015, 16:41
Cool game, but do you just let them kill you?
Cosine24 Aug 2015, 16:53
Cool concept! I found it kind of difficult to understand at first (who was working for me, what are the controls) but I think I figured it out.
CADmiyauthor24 Aug 2015, 16:59
Yeah, I wanted to add some kind of aura around hypnotized enemies, but there was just not time.

Updated info about controls
inurashii
inurashii24 Aug 2015, 17:04
Cute! Lack of feedback made it hard to determine my progress -- who had I hypnotized? How was I doing? Score? But it's not a bad effort at all, and the concept was clever.
CodeNMore26 Aug 2015, 00:55
It would be much better if I could see my "hypno ray" energy or something, but the concept was neat if only it had a bit more polish to it!
MechanicMoon
MechanicMoon26 Aug 2015, 11:12
The game is fine, not so impressive but perfect for a jam. Nice work :-)
congusbongus
congusbongus26 Aug 2015, 12:49
Interesting idea, it's a shame that it wasn't fully shown in the game - the beam just makes people randomly explode, or so it seemed. The bullets don't stand out against the blue background. Otherwise it's pretty good!
stupidmindlessf
stupidmindlessf26 Aug 2015, 13:39
I like the look, the idea, and the fast pace...but I couldn't figure out how to play it at all. Even after I read the description. Some feedback for hypnotizing someone would be great.
Nichii
Nichii26 Aug 2015, 14:01
Fun and simple game, graphics were in unity so they weren't bad. Could use more enemies and more levels. Good luck with future games.
Frozen Ninja26 Aug 2015, 17:36
Well done, interesting mechanic, could have helped with a scoring mechanic. but the concept is really nice. Good job! :)
Artsuom26 Aug 2015, 17:40
I liked the idea and style of the game, would have been nice to have a health indicator of some kind, score, seeing my own actions more concretely. Nice effort!
Biruts30 Aug 2015, 13:38
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
glerikud
glerikud30 Aug 2015, 17:35
It's a good concept, shame for the unfinished part, but the idea is good.
Biruts2 Sep 2015, 01:07
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
marvalgames
marvalgames2 Sep 2015, 17:03
Finish this up - post compo :)
It left me wanting more.
I liked the game play and the graphics were simple but clean.
Of course as you know it is incomplete even for Compo. Still good.
PokeyOne
PokeyOne2 Sep 2015, 17:51
i didn't really understand how it worked. people were just exploding with out me doing anything
SecondDimension
SecondDimension2 Sep 2015, 18:16
I really like the idea, I think it's a good take on the theme. I had the same problem as other commenters where I wasn't doing anything, nobody was firing and everybody was exploding. It would've been nice if there had been an indicator showing who had been hypnotised as well. It was a great concept though, and a difficult one to implement so I think you've done well in the time!
sorlok
sorlok10 Sep 2015, 03:42
A neat concept; wish there was more visual indication that you'd turned a particular person. Good job!
KilledByAPixel
KilledByAPixel11 Sep 2015, 05:27
- bullets need to be more visible, make them larger and brighter
- if you really want peace, why not just leave the planet when people get hostile?
- it's hard to tell if I'm doing anything when I shoot the hypno ray
- graphics are good enough but feels very stiff
- sound is a bit of an overload, not sure what is causing what
- needs some kind of score or win condition
sergicollado
sergicollado14 Sep 2015, 18:12
It's really fun. congratulations!
DalaiLlama14 Sep 2015, 18:14
Great concept, but a bit lacking on the execution. Wish you could have done more of this, would have been a lot of fun!
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