
An Outpost
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
An Outpost.
You are building an outpost. In order to do, you will get a random event each day. This event will result in winning, or losing you the game.
Winning conditions:
You will win the game, if one of the following conditions are met:
1) You reached day 100!
2) You have 250 renown.
3) There are no enemies left (you've killed 100).
Losing conditions:
You will lose the game, if the following condition is met:
1) Your outpost has no sign of life.
Keys:
You can play the entire game by pressing two keys:
Key Right and Key Left. If there is on the screen an "<", you can use your left Key, and if there is on the screen an ">", you can use the right key.
Usage of keys:
At the loadingscreen, you can select your tribe, using keys.
You can choose your actions with the keys, when an event is happening.
Resolution:
I do my games most in this resolution, love the 4:3 ratio. If your monitor can handle a 4:3. I recommend, to keep the screen as it is. But if you wish to change it, feel free, as I've not locked it ;)
Programs and things used:
Programming: Java, Eclipse (Android studio), LibGDX, Jar2Exe, TexturePacker, JD-GUI
Art: PyxelEdit (Font from DaFont.com 100% free)
Sounds: Bfxr, Audacity, FL10. (Sample from Freesound.org, 100% free)
If I continue with the game there will be added features:
1) Weapons and specialized buildings
2) Building upgrade
3) Small actions inside the game itself
4) More moving things(i.e. moles, seagulls
5) Armed villagers.
6) Android, Ios and Html (Android and Ios already possible, only need Touch)
Post Scriptum:
I can't test if OS/X and Linux is functional, but I hope for the best. (as I do not own those, in order to test)
This is actually my first 'finished' game I post after 8 years... And please, if possible criticize c:
TO ALL THAT HAVE ERRORS:
If you have errors, try opening the jar file.
You are building an outpost. In order to do, you will get a random event each day. This event will result in winning, or losing you the game.
Winning conditions:
You will win the game, if one of the following conditions are met:
1) You reached day 100!
2) You have 250 renown.
3) There are no enemies left (you've killed 100).
Losing conditions:
You will lose the game, if the following condition is met:
1) Your outpost has no sign of life.
Keys:
You can play the entire game by pressing two keys:
Key Right and Key Left. If there is on the screen an "<", you can use your left Key, and if there is on the screen an ">", you can use the right key.
Usage of keys:
At the loadingscreen, you can select your tribe, using keys.
You can choose your actions with the keys, when an event is happening.
Resolution:
I do my games most in this resolution, love the 4:3 ratio. If your monitor can handle a 4:3. I recommend, to keep the screen as it is. But if you wish to change it, feel free, as I've not locked it ;)
Programs and things used:
Programming: Java, Eclipse (Android studio), LibGDX, Jar2Exe, TexturePacker, JD-GUI
Art: PyxelEdit (Font from DaFont.com 100% free)
Sounds: Bfxr, Audacity, FL10. (Sample from Freesound.org, 100% free)
If I continue with the game there will be added features:
1) Weapons and specialized buildings
2) Building upgrade
3) Small actions inside the game itself
4) More moving things(i.e. moles, seagulls
5) Armed villagers.
6) Android, Ios and Html (Android and Ios already possible, only need Touch)
Post Scriptum:
I can't test if OS/X and Linux is functional, but I hope for the best. (as I do not own those, in order to test)
This is actually my first 'finished' game I post after 8 years... And please, if possible criticize c:
TO ALL THAT HAVE ERRORS:
If you have errors, try opening the jar file.