It was really annoying to wait for the input repeat to get fast rotation. Have it instantly rotate whenever you hold down one of the keys. Besides that, I really liked the idea of playing with relative velocity and angular velocity. Pretty fun if you can look past the input issues.
This is really innovative. A minor complaint is that the combination of the negative-ish sound and the red flash made it seem like bouncing on the walls was a bad thing initially.
I liked the concept but there is a problem with the rotation. It is too slow ! Add more speed to the reaction if you want the player to feel free and skilled^^
I think it might've worked better if the input was a bit more responsive, cause it's a pretty fun concept. What I really enjoyed though was the music and the graphics of the game. It makes it feel a lot more polished.
Cute graphics, and nice idea! You did a really nice job =)
I
Ittai Manero16 Dec 2015, 21:01
Love the idea and the design, specially the character. It's a bit hard to play if you have to wait so much to be able to rotate the box. But it's still pretty cool :)
In theory, pretty good--but this still has a lot of bugs that keeps it from being fun to me. It fits the theme well, but I've seen this kinda gameplay before. It's nothing new. But it does throw a unique spin on it--the character is always moving, and you have to use the box to send it how you wanna go. So, once again--this can work well, with some work.
By the way. There's a glitch where the cat can randomly float through the box while it's turning, which instantly leads to Game Over. This should probably be fixed.
It reminds me of the sonic 1 bonus stages! It felt a little harsh to me to put bombs straight in your path from level start though, Id have either put them off your initial trajectory or at least let you press a key to begin. Most rounds I hit the first one and couldn't avoid it!
Good game with a pretty mood. However I think that there is a little problem with the controls. They don't react as well as I hoped when I pressed keys. I feel that the cube could rotate a bit faster however. Overall I like it ++
This was a cute game, but the response time on the box rotation as well as the hit boxes on those bombs made it pretty difficult to win. Once you got used to it, it was easier, but the controls could maybe use some work. I did like the graphics, and the audio! It was a fun game to play!
It was very hard to control, but a good idea and I wish that the controls were better! The rotation should be fluid; it's hard to get things to work otherwise. It looks really nice though, keep working on it! :)
Thx a lot for feedback! On this jam we don't have enough time to make controls better, solution with slower square rotation save our game from more bugs.
very cute graphics and gameplay music is positively energetic) a litle bit more responsive controls- more inertia in cube rotation or speed up astrocat to keep this flow - 5 astrocats from 5 :)
Cool game. I sometimes glitched through the sides of the square, and I found it annoying to spawn into a level and immediately crash into mine. Good job nonetheless!
Interesting, polished entry. I glitched couple of times through the corners of the square with the cat falling into infinity (thus dying). Also the square rotation could be a little bit more responsive (i.e. faster movement, or without the lag after pressing a button).
I had a strange problem where two background music tracks were playing at the same time, or maybe I just imagined stuff. Anyway, the (two) controls are a bit clunky. You have to hold the control down for a while for it to repeat, which detracts from the flow of the game and any quick reflexes to save the kitty from the bombs. Would have been nice if the kitty grew a bit when eating the food.
Nice concept and cute aesthetics. The game is a bit difficult to play though and I think I'd personally appreciate if the cube would rotate a little bit faster.
Only thing that was slightly annoying was having a bit of input lag while rotating, other than that it was a nice very clever simple idea. Very well done!
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i think it reduces the pleasure of playing
In theory, pretty good--but this still has a lot of bugs that keeps it from being fun to me. It fits the theme well, but I've seen this kinda gameplay before. It's nothing new. But it does throw a unique spin on it--the character is always moving, and you have to use the box to send it how you wanna go. So, once again--this can work well, with some work.
By the way. There's a glitch where the cat can randomly float through the box while it's turning, which instantly leads to Game Over. This should probably be fixed.
But it was fun because I was a cat!
art was very nice, sound was good, humor was funny, and overall I think this is a pretty solid entry, nice job :)
music is positively energetic)
a litle bit more responsive controls- more inertia in cube rotation or speed up astrocat to keep this flow -
5 astrocats from 5 :)
Chill music, challenging gameplay, clean graphics. Good stuff.
I glitched couple of times through the corners of the square with the cat falling into infinity (thus dying).
Also the square rotation could be a little bit more responsive (i.e. faster movement, or without the lag after pressing a button).