Fun, interesting game. The back-and-forth turn thing was a bit distracting, however I do like it as an idea, so maybe it just needs tweaking. Maybe instead of a pause, it just slows for a few seconds? That way the game doesn't halt, but there is still time for a reaction. Anyway, it's an interesting thing to ponder. Good job!
I love the idea that you can shoot before the other player's projectile has landed, it's a nice touch to a familiar concept! Also, I like the little animations between the turns, makes the game feel very smooth and appealing, even though the graphics aren't very polished after all. Great game overall, thanks for making it!
Cheers for the comments, graphics are pure coder graphics!
Was pretty happy with how the moon turned out. Was really unhappy with how the sun turned out :D
You can try to shoot the opposing player's ammo from the air too!
The reason we decided to stop time completely was because the barbarians move when the time is running. The army will destroy the opposing village if they reach it. That would allow you to win by doing nothing if you've fired a lucky shot destroying most of the opposing army!
The running armies are a really nice touch! It's pretty good fun for two players! Also, I like that the bullets stop mid-air when your turn is up. Definitely some fresh ideas!
Comments15
Great game overall, thanks for making it!
Was pretty happy with how the moon turned out. Was really unhappy with how the sun turned out :D
You can try to shoot the opposing player's ammo from the air too!
The reason we decided to stop time completely was because the barbarians move when the time is running. The army will destroy the opposing village if they reach it. That would allow you to win by doing nothing if you've fired a lucky shot destroying most of the opposing army!