Behind the Mask

by raphi
Overall★★★★★★★★★★2.80
Fun★★★★★★★★★★2.66
Innovation★★★★★★★★★★2.37
Theme★★★★★★★★★★3.00
Graphics★★★★★★★★★★3.50
Humor★★★★★★★★★★1.64
Mood★★★★★★★★★★3.00
Coolness★★★★★★★★★★57%
Hi everyone, I made this game with my bro Pymiro, we took the theme "growing". It is a platformer called Behind The Mask. It is quite hard, so try hard to reach the end!
Controls: Space bar = jump
shift = slide
arrows = move
You can also walljump!
Beware of Nature, it seems alive...
Enjoy :)

screenshot

Comments17

fishtrek15 Dec 2015, 04:00
love the pixel art. controls and level design are very unforgivable but i'm sure could be fixed up given some more time. nice work :)
DraKlaW
DraKlaW16 Dec 2015, 23:32
Really nice graphisms, hard to play, maybe it would need a bit more balance (... Or I need to practice more on SMB)
plauk
plauk17 Dec 2015, 10:06
Your pixel art is quite good, but you've left bilinear sampling on. Use point sampling and it will look a whole lot better.

I couldn't figure out how to slide. Not sure what "Slide with maj" means.
Solifuge17 Dec 2015, 10:15
Note for folks who are confused; Maj is Shift, Espace is Space.

Some great pixel art, and solid music choices; they really set the tone. I liked the character design too; that's a pretty neat hat, and I loved the claw they used to grip into wood and crumbling stone.

The platforming was indeed quite hard, but I managed to beat it; if you had more time, some easier levels to get the player familiar with the controls would be good. I liked the growing platforms, and how all the different blocks interacted; very good design there, and some well-crafted puzzles! I may have cheated, since I avoided the first green trigger in order to finish the last level; I couldn't jump up the thorny wall before the floor caught up with me.

For criticism, the controls seemed to not respond some times, especially Jump; many times, I'd hit Jump, but just walk off the edge of a platform, which was frustrating in such a precise game like this.

Thanks very much for putting this together; it was a lot of fun, and a well made platformer!
Lullaby17 Dec 2015, 10:21
The mood is here but damn it's hard :p could not go so far but really nice music and puzzles! Didn't succeed to slide however!

Nice background on title screen!
publicidadeba
publicidadeba17 Dec 2015, 10:22
The mood is there, but I cannot say the same about the level design, otherwise good game!
monetai
monetai17 Dec 2015, 10:24
normal game, jumping was not working on every imput
BubsyPoochies17 Dec 2015, 10:30
Very nice little platformer! The visuals, animations and moves are great, kinda remind us of Wonderboy, as well as the temple atmosphere. Gampleay wise controls are tight, but maybe it's a bit too challenging: a small error and you're dead meat! Good job!
triello17 Dec 2015, 13:29
Beautiful pixel art!
mockthebear
mockthebear17 Dec 2015, 13:33
I like thert, but the mechanics are a bit strange. I think the controls arent responsive. When your'e running at the second stage, you cant jump right aft ther second plataform. That just broke the game to me. I could jump so i could proceed in time. Btw, what "maj" means?
Rodaja18 Dec 2015, 10:05
As some have pointed out, your pixel art would look much better without bilinear sampling. Controls aren't very responsive, especially jumping: half the times, you can't jump when you intend to, and you fall down to a quick death.

Keep working on it, good job!
rzuf
rzuf18 Dec 2015, 10:17
It lacks some polish, but it can be a start of something truly awesome. :D Your pixel art is top-notch. Most of the time the space doesn't work which is super frustrating. :D
jlouisB18 Dec 2015, 11:16
As pointed by others : controls, and especially jumps, should be more responsive.
Another issue I had was the soundtrack : it sounds good, but it's clipping every three seconds which makes it hard to enjoy. Maybe reducing the master volume would be enough to prevent that.
Raphiauthor18 Dec 2015, 13:38
Thank you guys for comments, I'm actually working on the jump to make it more responsive :)
richardboegli19 Dec 2015, 01:58
Great job.

Love the pace of the game, you had to have the timing perfect.

Gave up on Level 2, as I just could not get the timing right.

Had a similar issue where Jump would not respond sometimes when pressing direction key.

Had to remap and use A and D for Left and right (Personal Preference) using AutoHotKey.

MAJ = Shift for slide, you should edit the description.

Music fit in with the style of the game.
kepons
kepons19 Dec 2015, 11:25
The controls seemed a bit unresponsive and the hitboxes and speeds were a bit weird. Otherwise, a nice game.
JoseArias
JoseArias23 Dec 2015, 17:03
I liked it but the space sometimes doesnt work

Other games by @raphi

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