
Ludum Dare #34compo
Can't Jump
This game uses the "Two button controls" theme of Ludum Dare #34. In this platformer you basically can't jump. But luckily for you there are other ways to move along gaps without jumping as you will soon realise.
Controls
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Left: "a", Left arrow
Right: "d", Right arrow
Controls
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Left: "a", Left arrow
Right: "d", Right arrow
Comments66


Evgenii Petrov14 Dec 2015, 12:53
Interesting take on 2-button puzzle platformer, i actually had fun, although the game is very short.
Also the game is called 'can't run' - but you can =)
Also the game is called 'can't run' - but you can =)

velddev14 Dec 2015, 13:40
Some falling platforms feel a tad bit unfair. Overall great job!
cicanci14 Dec 2015, 13:46
Fun game! It's really hard at the beginning, but it's also addictive. Nice job!

Ithildin14 Dec 2015, 15:31
I appreciate the challenge, the concept is simple but clever, and it fits the theme well. However, there are some glitchy bumps due to the physics on moving platforms, which increase the already high difficulty.
By the way, on the web link it says the game has been removed by the author and can't be played. Will you reupload the game to Newgrounds?
By the way, on the web link it says the game has been removed by the author and can't be played. Will you reupload the game to Newgrounds?
that1guy23214 Dec 2015, 20:03
Pretty fun! I enjoyed the difficulty. The bounce blocks where weird you could just keep bouncing on it till you could jump over the whole level. I think there should be a limit on how high they can bounce you.

Lusmu14 Dec 2015, 21:09
Clever little platformer. Difficulty is spot on.

jackyjjc14 Dec 2015, 21:16
The game is very difficult but very interesting concept! Would be nice if the difficulty curve is less steep. Otherwise it is quite fun.
arvaris14 Dec 2015, 21:50
I couldn't get past the first level.
Ludum3414 Dec 2015, 23:01
Cool game, good puzzles, nice level design
Andrew14 Dec 2015, 23:02
A lot of fun. Difficulty was just right. You should add a bunch more levels and keep working on it for a post-compo version
Luke14 Dec 2015, 23:19
Can't seem to beat the first level. Difficulty seems a bit high.

Soka14 Dec 2015, 23:39
It was a bit confusing and hard at first but got better after a bit, cool idea, maybe you could develop it more in the future :D
Reccy15 Dec 2015, 11:03
Really difficult to play, but a cool idea nonetheless!

krashja15 Dec 2015, 14:37
Its hard at first, but cool! :P

TomenLuca15 Dec 2015, 14:40
An interesting spin on the platformer genre. But as other's have already said, it's incredibly difficult right from the start. It's fun, but some easier levels to start with would be nice.
XtremePrime15 Dec 2015, 14:42
The first level is incredibly hard, then it's easy. It's a nice little game, but it could use more work!
PlasmaErnst15 Dec 2015, 14:48
Yay, I managed to beat the levels! It was fun with the bouncy and the lifting elements. In some Situations i couldn't see what i was doing right/wrong. One time time I would cross the gap, next turn i didn't - tho the gap was the same. But nice work overall!

Drtizzle15 Dec 2015, 16:04
Well made! The first level was the hardest, the rest was pretty easy. I especially liked the "puzzle" were you had to walk back a tiny bit to make the gap. Too bad there are so few levels.
Well done!
Well done!
justinooncx15 Dec 2015, 16:05
Interesting mechanic, although I'm sure it can be expanded upon further!
x92rwzb15 Dec 2015, 16:07
Thanks for the feedback, everyone! Should I continue developing this game? http://strawpoll.me/6274288
lonewookie15 Dec 2015, 16:15
The controls are difficult. The character bounces around a lot. But the concept is nice. I think if you tighten the controls and balance the gameplay a little better this could be a great game!

UrbanHelsing15 Dec 2015, 18:02
The yellow platforms were so abusable, it increased the velocity every time you jumped them. Kinda nice game, didnt like the red platforms at all, could've implemented that in some other way. Liked the difficulty, nice niché that you have to use the bouncing part of the blue platforms.
Iman_axe15 Dec 2015, 18:17
couldn't even pass the first scene , but i liked the idea

nunesbarbosa15 Dec 2015, 20:22
Ok.. I got stuck on the 3rd platform. I wonder if I'm doing something wrong.
x92rwzb15 Dec 2015, 20:52
@nunesbarbosa: If you are talking about the first level then you just need to wait for the platform to launch you.
Zeezgames15 Dec 2015, 22:24
Wooo i completed the levels :)i liked this game was fun and i loved the bouncy yellow ones
well done!
well done!

HUMANICS15 Dec 2015, 23:05
Quite tricky but a really nice game :)
dj_pale15 Dec 2015, 23:26
The control scheme feels a little bit unpolished, but the idea was interesting.

utoxin15 Dec 2015, 23:47
Interesting take on a platformer. Some sound would really help it, even if it's suble.

h.attila16 Dec 2015, 00:19
I liked the idea but I found the game unfairly difficult at first. After I managed to beat the first level by sheer luck the rest was pretty easy though. The game would need a lot of polish - the controls can be improved, as well as the graphics Sound effects and some music would also make it a lot better.

JimmothySanchez16 Dec 2015, 05:34
Interesting game. The difficulty is fine but it should ramp up to the level it's at, not start there. give the player time to get used to the rules of the game before you try to punish them.

logon1316 Dec 2015, 05:42
A fun play. I thought the first level was significantly harder than the rest of the levels other than that pretty fun :D
Warboys16 Dec 2015, 10:50
I can't get past the first level :( Can you share some sort of hint so I can play more? I won't rate yet, as I can't give it a fair review
Remicy16 Dec 2015, 16:01
This is so potential. It's really fun! Nice work!

schizoid2k16 Dec 2015, 19:11
Wow, that first level is hard.. never got passed it, but i like the concept of NOT jumping. This has potential, but maybe tone down the first level a bit. :)

publicidadeba17 Dec 2015, 01:42
I liked the concept. With a bit of improved level design, this can be golden :)

Krafty17 Dec 2015, 03:04
Fun game, but a bit too short. Good work though
candlesan17 Dec 2015, 07:59
Bouncy yellow ledges were the best!
guoboism17 Dec 2015, 11:43
I like the first level. But the later level looks impossible...

DieBackStudios17 Dec 2015, 12:16
Wow, i thought how hard could it be, just left and right boy was i wrong
Omg really well executed :) i liked it
Omg really well executed :) i liked it

pjimmy17 Dec 2015, 15:07
rough entry, sometimes it was frustrating, but entertaining nonetheless. the startup screen was very funny
antonuklein17 Dec 2015, 16:13
Frustrating, but unique. Nice job.
Galvesmash18 Dec 2015, 00:26
The game is simple. Maybe you didn't had time to polish, something like background and audio could turn your game more attractive, but I liked the idea you took for the theme.
You can improve this to turn in something big. Nice job!
You can improve this to turn in something big. Nice job!
ddoomus18 Dec 2015, 04:17
Good game. I think levels 1 and 2 were the hardest. Some of the others I beat first try, but level 1 probably took me 20 or 30 tries.
I like the main character art.
I like the main character art.

Steven Miller18 Dec 2015, 18:53
Really cool game! Also, I'm not really sure where to say this, but on my game you commented that it lacked audio, but there actually is audio, it is just quiet.
speciesUnknown19 Dec 2015, 15:55
I got frustrated because you have to get the platform moving pixel perfect, didn't manage to finish level 1 - after falling 15 times I gave up.

Jakob3719 Dec 2015, 19:54
I had some issues with a particular platform (level 3 I think?) that lay completely still, but still I was sometimes able to get on top of it and sometimes not. After repeated dying, I finally conceded to the erratic platform. I think the movement, and platform-person interaction could benefit from some further work.
Nevertheless, I think it was an interesting concept, and entertaining to play for a while. Well done :)
Nevertheless, I think it was an interesting concept, and entertaining to play for a while. Well done :)
WizByte_Games20 Dec 2015, 01:13
At least it matched the them. The game is way to hard though.
barret907k20 Dec 2015, 01:47
Too hard.
AthenaOfDelphi20 Dec 2015, 09:54
I appreciate difficulty in games, but not as soon as I step foot into them. Try as I might, I couldn't get past the first level.
Allthebees20 Dec 2015, 11:37
Addictive game! I ended up falling on one of the levels with bouncy platforms and never re-spawning though...
x92rwzb20 Dec 2015, 15:39
@Allthebees: I am aware of that bug, as it has happened to me a couple of times.
OctoStudio20 Dec 2015, 21:10
Thanks for the challenge. I enjoyed the difficulty even if I didn't ended it.

TheMeorch21 Dec 2015, 00:00
This is an interesting idea, and you have some cool mechanics that work with the lack of a jump. The difficulty curve seems a little unsmooth, though -- some of the earlier levels are much harder than the last couple of levels.

kmakai21 Dec 2015, 01:36
I couldn't make it through the first level, but I did like the use of the two-button controls. Interesting take on the theme, and a good execution for 48 hours.

gokottastudio21 Dec 2015, 08:53
Fun game! But It's very difficult
simon.parzer21 Dec 2015, 18:40
I like the simplicity. The levels got easier every time so id reverse the level order. No sfx/music and mspaint-style gfx only though and not enough gameplay to make up for it.

crucknuk21 Dec 2015, 21:39
Simple but effective! I had the feeling that the first level was the hardest of them all ^^ Nice compo!
_benhumphries22 Dec 2015, 04:10
Nice idea, but the game was frustrating to play. I think the first level should be a little easier to entice people to continue playing.
abuzreq24 Dec 2015, 22:07
the idea is interesting , a bit hard .
could have used better colors for the background and the ledges.
could have used better colors for the background and the ledges.

Big Cow5 Jan 2016, 00:59
Oh my god this was a brilliant idea and so infuriating. I kept playing through because its quite addictive also the way the character moved made me laugh :). Good work.



Levels were deceptively simply designed.
Kind of lacked sound effects and music (other than the menu), which may have added to it's addictiveness. Graphically, could use some improvement but does convey the meaning of everything well enough. Boxes could use bevels, lighting, etc. Player character could be less cubey.