Great graphics. Cranking tune. Really great style. The frame rate was really poor for me for some reason compared to other games which made it really hard to control.
Pretty cool game, it reminds me of old nintendo game called "battletoads" it also had one map in which you needed to go down like that and bounce to the walls. Extra nice that you used pixelart in a that way, I did too. Cheers! :]
First of all, love the graphics and sound, they made the game awesome to play. The web version of the game has some serious performance issue that affects the game play. I downloaded the windows and loved it. The game is a bit too hard for me though, I just kept dying. The mechanics of hitting the wall to acquire an ability is definitely very innovative, liked it. Well done!
I like the retro-style graphics, and the possibilities are rich. The pace is very fast though, making the game quite hard ! I think it would have been more enjoyable if it was just a tad slower, to let you react to the map rather than having to know it to pick the correct path.
Cool! As always from this developer astonishing tactility over all gameplay. Thanks a lot, gogogo! (P.S. it's unable to read tutorial at this speed for me and i hope that characeters are not going to hell)
The game doesn't really have a lot of room to get used to the controls. The music was nice but since it starts over everytime you die, it starts to get irritating. The spikes and bats can be hard to see when moving quickly. Overall it's quite fun.
I like the idea about rescued guys becoming your health points. But I found controls to be very unresponsive and difficulty too high. Can't get far in this.
This is so frickin' hard... I love it. Cool pixel visuals and NES-style music (that triangle kick presses all the right buttons). I like how frantic this plays!
Comments23
Great art, sound and design.
I think it would have been more enjoyable if it was just a tad slower, to let you react to the map rather than having to know it to pick the correct path.
Nice entry overall !
PS: You have a bug in browser: when you die and wait - scores (meters) still increase