Containment

Coolness★★★★★★★★★★24%
Containment

A lab experiment has broken containment and is loose in the lab. You must begin the failsafe procedure to stop it.

Make the connections on the plugboard and press the big red button!

(This only has one level. I ran out of time)

Made for 1024x768. Others look ok too.

Instructions:

- Move the pegs and make connections between the panels

- Click once to select, click again to place (or drop)

- Selection is made at the end of the peg where the wire connects

- Wires can not be pulled to stretch longer, must be moved

screenshot

Comments12

piper8215 Dec 2015, 03:21
your download link is broken. screenshot looks awesome.
paste0x78
paste0x78author15 Dec 2015, 03:35
Sorry about that. Permission issue. Should be good now.
blohod15 Dec 2015, 03:56
quite fun, so little time!
hpearson2
hpearson215 Dec 2015, 03:59
I can move wires at the start but if I sit for a second and let the physics settle down I am no longer able to click or select wires to move. This is a repeatable error for me and I am unable to continue with the game due to this.

I believe I get the gist of the game and I think it would be a neat thing to play if it had some more development. (would have made an awesome ww2 enigma game) although the graphics were not completed it has a good look and feel
RoynLimb
RoynLimb15 Dec 2015, 04:05
This definitely has potential. It reminds me of Keep Talking and Nobody Explodes. You definitely need to up the time limit though. Adding a simple countdown audio clip would be perfect also.
Erlend Aakre15 Dec 2015, 04:05
Controls were a bit frustrating (sometimes very hard to select a plug). 60 minutes was just not enough time to make all the connections. Great graphics!
paste0x78
paste0x78author15 Dec 2015, 04:12
Ya I was really down to the wire on this. Not sure if I'm able to re-upload to increase the time limit or if that would be against the rules. It is a little too short.
CrazyMinnowStudio
CrazyMinnowStudio15 Dec 2015, 05:44
This has really cool potential, but the current physics and pick and place mechanic made it a bit frustrating.
lawendt
lawendt16 Dec 2015, 03:32
I think that is too difficult, had some real problems in picking up the wires.
tharealjohn16 Dec 2015, 22:05
Great work! I like how it plays on my frustration to finish. I think the click mechanic would be better if the first click on a wire would pop it out so you know you have a grasp on it. Took me a while to figure out something was happening. The physics on the wires make me laugh when they go nuts.
Loneshark23 Dec 2015, 05:38
It seems that you might be familiar with SCP.

If so then I'm afraid that I'm going to have to keep an eye on [Redacted] so that your entry doesn't cause [Redacted] to occur before we are ready for [Redacted].

At any rate, it's a good thing you didn't include an image of [Redacted]!

However, if nothing I have stated makes any sense to you than I am perhaps mistaken and you are perfectly safe and free to disregard the above. Merry Xmas!
RARoadkill1 Jan 2016, 19:18
This is a really fun idea. would love to see this developed more

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