Crashteroids

Crashteroids

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.65
coolness: 0.52
fun: 3.50
graphics: 3.62
humor: 2.86
innovation: 3.92
mood: 3.35
overall: 3.65
theme: 4.23
Crashteroids is a 2 button-control space growing game with the objective to collect all the aliens from the planets and get to safety.

Made with Java - find the executable Crashteroids.jar inside /dist

All artwork made in Gimp.

All sound effects made in SFXR.

All music made with http://tonematrix.audiotool.com/

Coded in Netbeans IDE.

Less than 24hrs work in total.

Listened to F-777's chipstep the whole time: dude it suits the mood better than my attempt at making music.

Have fun :D

P.S. This was only made by me, no external media or assistance was provided.

Update!

Ported the whole game to DarkBASIC Pro (Windows & DirectX9.0c). Source is available for reference too.

(This port was made in 24 hours after a day of testing other people's games - try porting Java OOP OpenGL to BASIC DirectX any faster :P )

Update2!

Ported the whole game to Android GLES! Incase anyone wants to play it "that" way xD

Crashteroids is on the Google Playstore here:

https://play.google.com/store/apps/details?id=com.crashteroids
Found a bug?
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