Critical Balance

Critical Balance

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.22
Critical Balance is my final product for Ludum Dare 34. It was aimed towards the 2-button control theme and might even follow the "growing" theme a little bit.

Objective:

Score as many points as you can before the timer runs out. You score points by dropping balls with the paddles onto the target below.

Controls:

W/S - Move up/down in the UI.

- Tilt the paddles.

D - Select an option.

This game was built from scratch in 4.5 hours. It is currently only built for WebGL, but I hope to get at least a Windows download link up there soon. There also remain a couple bugs that I'm aware of and hope to fix soon but in the meantime, I really hope you enjoy my game. :)

Bugs:

- Points don't matter, sadly.

- Issue when navigating the options menu.

- Difficulty doesn't change. (Lack of time)
Found a bug?
Tell us on Discord