This is the kind of game that makes you rage like a motherfucker, but you can't help giving it another try until you find what's at the top. Which is why I expected to spend the following hours rating random games and now I'm stuck climbing a fucking cactus. Music is nice, graphics are simple but look great, and the sound effects are amazing.
Really fun and intense game. I had to play a few times before I realized that I needed to pace myself. It gets really intense the further you get cause each correct grab you make feels like an accomplishment due to the difficult controls and seeing how much you've climbed after falling adds to that sense that you've gone so far.
Rage Quit! Great game though. I had an issue where I lost and had to restart the executable. Every time a new round would load, I would auto lose. After that, I had some addictive fun. Fits themes well, has fun graphics, enjoyable audio, and all around fun vibe! Thanks!
This game was incredible! The gameplay was brilliant, the idea was brilliant, the bugs were brilliantly hilarious. Overall I absolutely shrekking loved the game. Good work!
Hahaha this is brilliant! Really love the mechanic and the audio is hilarious. I'd totally want to play a more polished and full version of this... it would be cool to have checkpoints and maybe add a Hero's Quest as he climbs the bean stalk :)
Fun concept, interesting controls (reminds me of Donkey Kong: King of Swing on GBA)and clean visuals. I kept swinging myself clean off of the vine and into the abyss in my excitement to climb.
The climber seems a little light-weight and swings around more than I would expect. Perhaps weighing him down more so that he tends to hang down rather than whipping around feel better? In any case, nice entry.
I really enjoyed how well this played! I felt very challenged, but pushed to continue. The ragdoll style of control reminded me a lot of climbing in Gangbeasts. If I had to critique something it'd probably be the audio and graphics. They both were a little rough around the edges but didn't detract greatly from the experience. Great entry!
This was a lot of fun to play! I like how the clumsyness of the character movement and the control somehow fit to the mood of the game. Again, this was really really fun to play!!
Quite a fun game, pretty challenging. The physics and sound effects are amusing, and the vine graphics are decently done. I take it you've played Grow Home? It's extremely reminiscent of it. Thats's not a bad thing at all though!
Very fun game. It took me more than 3 minutes to reach the first meters but after understanding the controls and the colored circles, it was easy to reach 50%. I need to retry and reach the top ;) Some help about controls on the first screen of the game or here, in this web-page should have probably prevented a lot of frustration for many people.
Ran into a restart loop where it continuously started the game and then gave me game over. But when I was able to play it I thought it was interesting. Neat graphics and mechanics.
Very fun and interesting game. Felt like I was controlling a claymation character.
It is hard however. Found the controls imprecise and had a lot of trouble dodging the damaging spikes while also making sure I didn't stop moving and didn't fall off in the process.
Comments50
Which is why I expected to spend the following hours rating random games and now I'm stuck climbing a fucking cactus.
Music is nice, graphics are simple but look great, and the sound effects are amazing.
Lovely overall.
I had to play a few times before I realized that I needed to pace myself.
It gets really intense the further you get cause each correct grab you make feels like an accomplishment due to the difficult controls and seeing how much you've climbed after falling adds to that sense that you've gone so far.
The climber seems a little light-weight and swings around more than I would expect. Perhaps weighing him down more so that he tends to hang down rather than whipping around feel better? In any case, nice entry.
And you used Ogre, good job!
Some help about controls on the first screen of the game or here, in this web-page should have probably prevented a lot of frustration for many people.
+ Great concept
+ Cool music and SFX
+ Retro graphics
Con:
- Really hard to control
Obs:
o Some checkpoints would be nice? Or easier to get fruits?
Awesome job!
It is hard however. Found the controls imprecise and had a lot of trouble dodging the damaging spikes while also making sure I didn't stop moving and didn't fall off in the process.