this is actually quite stunning. it may not be the perfect shape for me, but I can see myself exploring Brian Eno for example in different directions, at different speeds... 5 for innovation easily. Amazing job!
I like the atmosphere, but, while I understand you were following the theme, I think that having a full directional movement helps a lot in setting a mood (in that spookiness is tied to accountability, and the player is not accountable while on a rail). Aside from that, nice work!
interesting, i wasnt sure if i was going to fast or too slow to take it in, its an interesting idea and the sound was varied along the way, but i didnt really get much of a story from the sounds, the swampy location i imagined but the other areas i didnt really imagine much. i do like it though :3
Interesting experiment. Graphics are minimalist but fit the mood pretty well. Would be great to see this sort of sound design in a more fleshed out game.
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Anyway, nice experience.
This is an interesting experience, but I would like to play.
Overall, it's great. Well done ++