Couldn't find any food even though the food thought bubble was popping up, and couldn't sleep at any of the dog houses, are those options in the game? Art syle is great, loving it!
This game is beautiful but very buggy. I was blown away by the visuals and how much I could feel the dog's emotions. The constant bugs really drew me out of the experience though. Probably a bit too ambitious for 72 hours. Amazing job though!
Very well done, I absolutely love the art and music. I didn't finish it because I was scared of what may happen. But if you guys work on it after the jam i would look into picking it up
Beautiful. At first I thought it was a cut scene, and then I began to move. Great. Lovely audio too.
R
roninfight15 Dec 2015, 12:26
Beautiful environment and very cute dog animation. However I got stuck pretty quickly after helping the boy and playing ball with the girl. I'm unsure what I was supposed to do after that.
All in all, a very pretty game. A bit confused by the mechanics.
I got stuck on the third day, ate the two chicken legs on the ground and then tried to interact with everything else in the level but couldn't find any more food.
This almost had me crying. The atmosphere is amazing. I can't really rate it on fun though because its just heartbreaking. Definitely the most emotional game.
@NuvlearGames yup, we're gonna polish it and release it. most likely on gamejolt.
@roninfight did you try asking for food?
that ambiguous "player-stuck-don't-know-what-to-do" is what we definitely need to practice.. it's kinda hard to tell what the player should do without handholding a lot :/
@Bastionride noted! I agree that we need to polish the parallax more.
@mortus ahaha, it's the animator's first time to animate an animal, especially a dog. lots of confusion when we did that :D
Hey sorry guys, I couldn't play it to the end. I love this game. It was so full of emotions... but the day where it began to snow I lefgt the game... It remembers me to much of my old dog as I was young. +1 emotional depth... Maybe this is one of the best games I've played so far.
Nice game concept.You could build a game from here.Just avoid to cover game area with big elements in front layer.Also some guidance in the game were confusing...at one point I thought the dog is sleepwalker:)
I really like games that tell stories like this. The art style, music and slow paced gameplay comes toghether and creates an incredible mood. This is one of my favorites.
Beautiful game - I love the sense of depth that the environment has. However, I can't find a way to progress beyond the second day. I've barked at everybody and pressed E on everybody, but it just won't let me sleep.
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And yeah, we also use some of our old code and animation for starting. It helps reduce our workload a little I guess.
@Charging Llama
Take it slow and interact with things! Bubble is there for showing what he wants, not-
@thelasthour
what kind of bugs do you experienced? we need a lot of feedback because we need to polish this more :o
But if you guys work on it after the jam i would look into picking it up
All in all, a very pretty game. A bit confused by the mechanics.
P.S.I think that the mountains have to move more slowly than the first layer.
I got stuck on the third day, ate the two chicken legs on the ground and then tried to interact with everything else in the level but couldn't find any more food.
@NuvlearGames yup, we're gonna polish it and release it. most likely on gamejolt.
@roninfight did you try asking for food?
that ambiguous "player-stuck-don't-know-what-to-do" is what we definitely need to practice.. it's kinda hard to tell what the player should do without handholding a lot :/
@Bastionride noted! I agree that we need to polish the parallax more.
@mortus ahaha, it's the animator's first time to animate an animal, especially a dog. lots of confusion when we did that :D
@wilsk did you try biting someone?
@Eldraev agree! I personally didn't want to enter that category but the team said why not, just for seeing what you guys think!