Dizzy Skies

Overall★★★★★★★★★★2.47
Fun★★★★★★★★★★2.48
Innovation★★★★★★★★★★2.74
Theme★★★★★★★★★★3.24
Graphics★★★★★★★★★★2.47
Mood★★★★★★★★★★2.31
Coolness★★★★★★★★★★65%
Unfinished Flight Sim :)
Controls: 2 mouse buttons + cursor position (Y-AXIS).

*RMB to accelerate (if not pressed - slomo activates)
Left Mouse Button to fire (green indicator means overheating and prevents from bullet spam)
*The plane rotates by cursor position using Y-AXIS

Acually I wanted to create epic battle versus A GIANT (and still continues to grow) HUMSTER, but 3 days isn't enough :(
So, unfortunately, in this version only waves of rival planes.

Comments18

pianoman373
pianoman37314 Dec 2015, 22:24
Very interesting. Could have been great if finished.
mukult14 Dec 2015, 23:06
cool concept!! got a little dizzy after playing for some time though! lol
Crawler Studios15 Dec 2015, 23:35
This is such a cool concept. Nice job dude :D
fxtagn15 Dec 2015, 23:56
Hm-m, an attack angle control using mouse looks awkward as for me. Interesting idea, btw.
martim0016 Dec 2015, 01:41
It was fun to play. The controls are difficult to grab in the beginning but after a while you get the idea.
Ghen
Ghen16 Dec 2015, 18:47
the control alittle bit hard to use, and i got quite dizzy after a while spinning around
but overall good game :)
intchanter
intchanter16 Dec 2015, 19:15
Interesting, dizzying, and challenging.
MrMordem
MrMordem16 Dec 2015, 21:11
The plane is a bit "rough" to handle, but it's really funny, it's a nice concept and a good challenge. After some minutes of meddling with it, you can do some pretty nice tricks to destroy enemies. Nice job :)
Big Cow
Big Cow16 Dec 2015, 21:40
I tried to play this but it comes up with some error about running from file://// not working until you upload for security reasons. I tried Im sorry!
dusho17 Dec 2015, 20:32
made me dizzy.. :)
ChaosCult18 Dec 2015, 20:39
it's really control hell on touch pad. But i do like planes a lot =)
_benhumphries19 Dec 2015, 13:10
Cool idea! I got kind of disoriented because of how the plane rotated. I think that a still background and rotating plane would have been better. Good job!
beetracks
beetracks19 Dec 2015, 13:31
Nice ideas here, but, personally, I don't like the controls. And in my opinion, there should be at least sound effects. You might not have completed it for ludum dare, but I think it can be a good game when finished.
tc4mpbell
tc4mpbell19 Dec 2015, 13:48
Yikes, I'm remarkably bad at these controls :D. Cool concept, though!
SayRafon
SayRafon20 Dec 2015, 14:41
Very difficult to handle but it is a good idea ! (the map is too small too)
Joror
Joror20 Dec 2015, 14:42
Controls were a bit hard to 'feel', and I did not seem to have more maneuverability than my opponents - this makes pulling moves on them a bit difficult.

Potential improvements: Shoot more bullets & shoot them faster. Be faster / more agile than your opponents. Add some 'speed' visualization. Perhaps a trail line.
DinnerInTheDark21 Dec 2015, 18:42
Interesting idea, but im not sure the controls really work. I did get dizzy though

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