I am embarrassed to admit the first five or so games I played completely backwards, dodging the goblins and smashing open crates (since that's the usual way to go!) and felt reassured that my character was not getting angry.
After suddenly dying a few times I started to realize I had it all backwards, and that crates are bad, goblin impacts good, and rage desirable!
Also, I learned that goblins sound kind of like cats.
Oh, and the song! Almost forgot to say that it's awesome you recorded a live song on acoustic guitar, nice work.
Good game, just a few complaints: - Vision radius is too small and it makes it hard to react to ANYTHING. - Just try to hold one direction - you will bounce out of wall and slow down until you release your finger off the screen - A little bit too dark sprites. May be a personal preference though.
C
CodeNMore15 Dec 2015, 20:28
This is a nice little game, I like the music and simplistic art, very nicely done!
Nice concept, was a bit hard because the player was in the middle of the screen and the time to react was quite fast. It crashed after I entered the glowing door.
Comments16
I am embarrassed to admit the first five or so games I played completely backwards, dodging the goblins and smashing open crates (since that's the usual way to go!) and felt reassured that my character was not getting angry.
After suddenly dying a few times I started to realize I had it all backwards, and that crates are bad, goblin impacts good, and rage desirable!
Also, I learned that goblins sound kind of like cats.
Oh, and the song! Almost forgot to say that it's awesome you recorded a live song on acoustic guitar, nice work.
@Dooskington
Yes, I've recorded all the sounds with my mobile. Fortunately I also play a guitar, so it helped a lot :)
@onilink
I've tried to make this game fair for all platforms. I'll think about the improvements.
@pkenney
Sorry for that. I should add some info about the logic, but this time limit... But your final score is pretty high! gz! :)
- Vision radius is too small and it makes it hard to react to ANYTHING.
- Just try to hold one direction - you will bounce out of wall and slow down until you release your finger off the screen
- A little bit too dark sprites. May be a personal preference though.
You did a nice use of the theme, even if sometimes it's not clear what you can go into or not.
Good job !