Elevation
Navigate robots though a complicated factory by controlling all of elevators within the building.
The aim is to get all of the robots from their spawn point (the narrow beam) to the exit (the wide beam).
Controls:
---------
Move elevators: Up and Down keys
Reset level: Hold both Up and Down for 1 second
Credits:
--------
Sophie Hollitt: Graphics, Programming, Level Design
Finn Stokes: Programming, Game Design, Level Design
Jaime von Schwarzburg: Level Design
How to run:
-----------
To run on Windows, simply extract the archive and run main.exe. There should be no external requirements.
To run on Linux / OS/X, you will need the following:
- Python 2.X (https://www.python.org/)
- PyGame (https://www.pygame.org/)
- PyTMX (https://github.com/bitcraft/PyTMX)
Then extract the archive and simply execute 'run.sh' or run 'src/main.py' with python2 from the main directory.
The aim is to get all of the robots from their spawn point (the narrow beam) to the exit (the wide beam).
Controls:
---------
Move elevators: Up and Down keys
Reset level: Hold both Up and Down for 1 second
Credits:
--------
Sophie Hollitt: Graphics, Programming, Level Design
Finn Stokes: Programming, Game Design, Level Design
Jaime von Schwarzburg: Level Design
How to run:
-----------
To run on Windows, simply extract the archive and run main.exe. There should be no external requirements.
To run on Linux / OS/X, you will need the following:
- Python 2.X (https://www.python.org/)
- PyGame (https://www.pygame.org/)
- PyTMX (https://github.com/bitcraft/PyTMX)
Then extract the archive and simply execute 'run.sh' or run 'src/main.py' with python2 from the main directory.
Comments14

intXparts15 Dec 2015, 22:36
Nice job on the game, it has a good feel to it! I really enjoyed the transfer of the elevator's momentum to give the robot a little hop at the end.
MemoryLeek16 Dec 2015, 06:39
Oh, I also forgot to mentuon that I really like the level design. Especially how you introduce players to new mechanics progressively. We have a lot to learn from this as our games always end up too hard ;)

beetracks18 Dec 2015, 03:36
Good game! I like the puzzles. Challenging but beatable, after you figure it out. Nice work!

Budi20 Dec 2015, 19:01
This game is pretty awesome - I really like the level design and level progression! Really great concept. :-)
Imagos Softworks24 Dec 2015, 23:54
Repetitive.
-Alex
-Alex

mahalis25 Dec 2015, 03:14
Fantastic! Love the concept and the execution. The elevator physics can be a bit wonky - it might be better for them to stop and reverse if they'd get stuck on a robot, rather than just letting it break through - but other than that this is outstanding. Looking forward to playing through more of it.
Finn Stokes25 Dec 2015, 23:00
Thanks for the feedback everyone! I'm glad the work we put into getting the level progression right paid off.
mahalis: That is a good suggestion, and it should be relatively easy to implement in a post-ld build. We already detect that situation, but currently disable collisions with moving elevators under those conditions. Reversing the direction of the elevator is a much better idea.
mahalis: That is a good suggestion, and it should be relatively easy to implement in a post-ld build. We already detect that situation, but currently disable collisions with moving elevators under those conditions. Reversing the direction of the elevator is a much better idea.
Wukkopi26 Dec 2015, 01:19
Really cool puzzle game, really one of the best i've seen this LD, congratulations!

johnnwfs26 Dec 2015, 03:11
Good work, this was fun.
alliel_a26 Dec 2015, 12:58
nice game
eruiz0026 Dec 2015, 13:46
Maybe repetitive, yes, but interesting playability. Well done!
astrophics26 Dec 2015, 15:08
Really cool concept! I had lots of fun with it, but got stuck on level 6. Graet job!
f7f528 Dec 2015, 22:14
Strange entry. Initially I wasn't hooked on the visuals (sometimes they looked a bit confusing), it seemed to have a few boring moments, having to wait for the robot to slowly follow its path to a platform, and specially the lack of audio also put me down.
But the gameplay and puzzles got me hooked and I had to clear all 10 levels! In the end, that's what I want in a game.
Btw, level 10 could use a "restart" key, for when you screw up and realize your robot's going to die.
But the gameplay and puzzles got me hooked and I had to clear all 10 levels! In the end, that's what I want in a game.
Btw, level 10 could use a "restart" key, for when you screw up and realize your robot's going to die.







I had to install pytmx on Linux to play the game.