Really neat idea. With a little more user feedback for when things happen and general HUD information this could be really slick. Only problem I had is that I was constantly mousing over my stuff to check levels.
Not often I play through an LD game several times over! It's actually quite a fun concept. Took a little getting grips with, but it's certainly got an addictive streak to it! The visuals are also rather charming! Good work!
C
Cake_Catastrophe20 Dec 2015, 12:25
That was really cool! Took me a few plays to finally win, once I could recognize which icons in the tree meant recruitable guys I was able to plan a path through.
Could do with a little more feedback on one or two things - I could usually tell roughly how well was going to do (power in rock vs the power stat of a scissors opponent etc) but couldn't really work out how many guys I would lose as a result! At least some indication of how bad a loss will be would be nice.
I liked the use of the two-button theme to choose a route through the forking path! And the art has a neat style to it, kinda reminds me of some illustration I remember of Alice in Wonderland.
Overall, among the best games I've played this LD.
B
bob_fish21 Dec 2015, 13:27
Kind of confused but looks very nice and with a bit of work this could be really nice!
I liked this one. The graphics were cool. I am not sure I ever really picked up on *exactly* what I needed to do, but I did manage to get to the general concept. Sound was repetitive while not being annoying
Great artwork. A cool idea that fits the theme well. It took me a while to work out the gameplay, but it was fun enough to play again once I got it. Good job!
Handdrawn illustrations are always a good thing, right? :) Love the work done with the art and style of the RPS characters.
The game feels a bit confusing at first, but after you get how the map works, it's quite a fun game! :D The concept behind it all is pretty interesting! :)
I still don't get much of how battles and balance in power work, though. :/
This seems very interesting, but I have no idea how to play. I was trying to understand the math behind it but with no success. Explanation is needed. But I see great potential in this. Never saw something like that.
Comments11
Could do with a little more feedback on one or two things - I could usually tell roughly how well was going to do (power in rock vs the power stat of a scissors opponent etc) but couldn't really work out how many guys I would lose as a result! At least some indication of how bad a loss will be would be nice.
I liked the use of the two-button theme to choose a route through the forking path! And the art has a neat style to it, kinda reminds me of some illustration I remember of Alice in Wonderland.
Overall, among the best games I've played this LD.
The game feels a bit confusing at first, but after you get how the map works, it's quite a fun game! :D The concept behind it all is pretty interesting! :)
I still don't get much of how battles and balance in power work, though. :/