Here's our entry for this LD! We did'nt make it! yaaay! actually, the level sucks and there's no audio. Also some enemies doesn't work and needs more graphics.
But we are really happy with this! we did something! ahahha I'm not a programmer so that's why i'm so happy.
Special thanks for Camila Valenzuela, who did the art, and for Anzimus, because I use some of his tiles and art.
Cool idea, used the themed well. Although it didn't take me to long to find the exit, a little less random dead ends or more information on where the exit actually was would of been great. Nice job overall though.
Thanks for the comments! this past weeks i could´t find the time to fix things or even rate other games. Right now I´m looking them and there are so many surprises!
I really love the idea and especially the guy using his brolly to float! I thought it was ok, if you find time to in the future expand on it I reckon that would be great. Maybe instead of having dead ends have them all as strands off a main route that can connect up. I'd definitely play it again :)
cool idea. It reminds me of terraria, using the umbrella to avoid monsters and stuff. It's execution could have been better, but I found myself enjoying playing it. I noticed that sometimes the collisions didn't really work right, and I found it very frustrating to go into a dead end with no way of getting out. I would omit those completely and just have a more challenging, linear level. Good job!
I like moving into a wall to slow myself down, but the enemies were rather annoying and hard to avoid. Also, deadly kites??? Fire breathing birds?? Unusually shaped buildings???? Where am I? 8O|
Well put together, and feels pretty complete apart from lack of audio.
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Although it didn't take me to long to find the exit, a little less random dead ends or more information on where the exit actually was would of been great.
Nice job overall though.
Again, thanks for the comments!
Well put together, and feels pretty complete apart from lack of audio.