Glow&Grow

Overall★★★★★★★★★★3.77
Fun★★★★★★★★★★3.66
Innovation★★★★★★★★★★3.61
Theme★★★★★★★★★★4.17
Graphics★★★★★★★★★★3.73
Mood★★★★★★★★★★3.81
Coolness★★★★★★★★★★40%
Collect particles to grow!
To collect the particles of different colors, you need to change your color, so use left or right arrow to change it.
More catched particles = more points.
Good Luck!

The game was made by two 3rd grade students:
Mahiylov Artem (https://vk.com/just_okey) - developer
Volkov Ivan (https://vk.com/volkoivan) - developer, designer

Thank you for playing it!

Genres: action

Comments40

LastResortGames15 Dec 2015, 18:11
Great Job! The beginning is just a little too fast but you get the hang of it. I really like the look and feel. Very simple and elegant.
ajopart
ajopart16 Dec 2015, 10:55
Liked it very much
Drunkain
Drunkain16 Dec 2015, 11:20
Okay it's was hard, but it's was so cool !
Great job !
yhsper16 Dec 2015, 12:24
I like it! The art and the music are nice, I especially like how you "sum up" the colors collected around the center of the circle. And I liked too how you achieved the "two buttons" goal, even if I think I'm terrible at this! :D
Elit3dGaming16 Dec 2015, 12:50
Music is great and I love the innovation. Very good game I had a great time playing
TheOZone
TheOZone16 Dec 2015, 13:52
Great game, personnally i found stage 1 harder than stage 2.
Tuism
Tuism16 Dec 2015, 14:43
Oooooh, this is an interesting one.

My first reaction was that I didn't like that it was colour coded - it's the same problem as playstation games with quick time events where they expect me to remember up is triangle and down is X and right is circle in the heat of the moment.

But then since there was only two, it was forgivable. When the colour palette changed I was pretty fucked for a bit. So again, don't like the colour correlation.

Then I realised the core was growing with the number of successes, making the dots hit quicker. Game getting more difficult as you earn an advantage is cool!

Then realised it was synced to the music somehow, and that's also really cool.

You've hit both themes well with this! So that's really rad :)

I just want some kind of system that makes it not have to be colour coded. And longer, better music. And I guess more patterns.

Rad :)
DieBackStudios
DieBackStudios17 Dec 2015, 06:35
Yea :D you are right our game art is very similar with very different mechanics, looks like i found another one with the love for abstract vector art :) Good game mate well done
hexagore
hexagore20 Dec 2015, 11:04
Absolutely beautiful. The mechanic of depositing the particles as rings is ingenious. Lovely stuff.
Leon Möhring20 Dec 2015, 12:06
Great job! Would like to see some more patterns in the points coming at you, but the game looks very new and fresh and the audio is also great. You could even sync the music with gameplay in the future..
Leon Möhring20 Dec 2015, 12:08
Great job! Would like to see some more patterns in the points coming at you, but the game looks very new and fresh and the audio is also great. You could even sync the music with gameplay in the future.. (why no audio ratings allowed?) And the trailer got me..
Dejvo
Dejvo20 Dec 2015, 12:11
very frustrating for me, but nicely done. maybe start at a slower pace and always do colors that are clearly visible. nice job otherwise
Diel Mormac
Diel Mormac20 Dec 2015, 12:38
I can see this game reaching top 3 of the competition!

It's really fantastic!

Good Art, Good Music, Simple and Funny game play!

Congratulations Guys!
ascam
ascam20 Dec 2015, 13:25
Really well done, a bit hard to get started but quite immersive that's true. Themes are really well used. Graphics & sound design are handsome
timeshapers
timeshapers20 Dec 2015, 14:55
I don't understand the fail condition. It seems sometimes when I miss I lose rings, and sometimes I lose the game.
Nega Drive20 Dec 2015, 15:43
Excellent presentation on this, love the clean minimalist look going on. The way the colours accumulate around the circle is nice too. I wish it were a bit more evident which colour was currently selected. Also I didn't quite get enough time to get accustomed to new colours as they appear. But overall, awesome work.
Allthebees20 Dec 2015, 16:01
The graphics are absolutely incredible for this, if I could give you 6 stars for it I would!
sputnik
sputnik21 Dec 2015, 18:08
Great concept and nice graphics. But it start WAY too fast!
alyphen
alyphen21 Dec 2015, 20:31
A very simple concept but pretty fun to play with. The only thing I feel could be improved is the response when something touches the central circle - a sound effect, a more prominent visual effect, something like that would make it more satisfying to play and let you know when you're making mistakes.
Great theme interpretation and fitting audio. Nice job.
puppetmaster
puppetmaster21 Dec 2015, 20:52
Great mood!! Music is very cool!
The dots go in the tutorial strait but in the game in circle. It's was in the beginning a little confusing!
Congrats for your entry!
DinnerInTheDark21 Dec 2015, 21:34
Fun game. I would have liked a slower level to get started. Very addictive.
Guard13007
Guard1300722 Dec 2015, 03:55
It starts too quickly, and would really benefit from something like a casual mode, but otherwise, I love it!
VitasaMode
VitasaMode22 Dec 2015, 11:06
I think you did a great job of making the music match the mechanics. Great feel, clean and simple. Nice job.
kmakai
kmakai29 Dec 2015, 19:15
Got to stage 5 with 7014 points. During the last stage, the music had stopped (or maybe it was just delayed, I didn't last more than 4-5 seconds.) I really enjoyed playing this one! This was an awesome way to make a "rhythm" game with only two buttons still be engaging.

The music was a nice fit, and the visuals were clean and simple (which was appreciated while concentrating!) I would only suggest that there be some kind of audible indicator when the color isn't matched up -- sometimes in between lots of hits it could be hard to tell.

Overall really great job!
scorched
scorched29 Dec 2015, 20:11
6740! Not into mobile type of game. but this one is a fresh relaunch of the old ideas, especially liked how the particles dance and the ability to regenerate! Well done!
Joror
Joror29 Dec 2015, 22:43
Very nice feel to it - I'm not much of rhythm gamer unfortunately. :)
Music nicely timed. Only thing that was hard to see at times is which color was 'on' when it got hectic. (white on white background glow is hard to see)
yuigoto
yuigoto30 Dec 2015, 00:30
Whoa, this game has some nice feel! Loved the style and the simplicity. Paired up with the challenging gameplay, this is a great minimalistic game!

It's a tad fast in the beginning, though. :P

Nice work! :)
Geckoo1337
Geckoo133730 Dec 2015, 05:33
Отлично. Один из моих самых любимых проектов. Вас поздравляю :)
This game is really hard, but funny. It reminds me Hextris, but yours is different. I like how you manage the difficulty by using the gravity and velocity. A great project. Thumbs up ++
Geckoo1337
Geckoo133730 Dec 2015, 05:39
Боже мой. Я только что понял - этот проект находится на ГитХуб. Спасибо большое вам. Five stars ++
LittleThor
LittleThor30 Dec 2015, 12:40
What an hypnotising game!
I enjoyed it! Very nice choices on colors and simple shapes.
It's a bit sad you didn't compose music by yourself, but I know it's not a thing everybody can make :)
Great job!
camlang30 Dec 2015, 15:09
The mechanic is a quite interesting one, but I had a feeling that most of the time it was a random button pressing. More visual, audio and overall game feedback for successful color choice would help make it more "in control".
YinYin
YinYin2 Jan 2016, 11:13
Some colour contrasts weren't all that good. The magenta pellets on a similar background as well as the orange on a similarly bright grey.

You could do something special upon holding both directions (clear/absorb all visible for example in return for losing a portion of your collected shells?).
Tapehead
Tapehead2 Jan 2016, 13:27
cool concept but very hard! but overall well done
GhostBomb
GhostBomb2 Jan 2016, 19:57
Fun game.

It was really hard to tell which color you were on at the time. The slight transparent glow is really subtle.
Waynetron
Waynetron4 Jan 2016, 13:50
Music is wonderful, but I feel it belies the hectic pace of the game.
The selected colour is not obvious, and there isn't enough feedback when balls collide correctly / incorrectly.
Great simple idea.
schizoid2k
schizoid2k4 Jan 2016, 15:02
Nice game... simple to play, hard to master!
rojo
rojo4 Jan 2016, 16:35
Game's pretty tough, but I enjoyed the simplicity and the aesthetic. Nice work!

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