Well, another quicky. Just had 3 hours this time, so a lot of things don't work, but mostly foes & collision detection.
So, it's just a sandbox game for now :)
The 2 controls are : * KEY_UP which attracts orbitals, and therefore increase their velocity * KEY_DOWN that releases orbitals, in order to hit incoming (which aren't implemented)
It's pure vanilla JS, so the source is included in the webpage.
Nice start! I'd enjoy to play a full game of this. What seems off is that the asteroids really lose speed when I release them - perhaps some confusion between angular and linear velocity?
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