Gravsteroid

Coolness★★★★★★★★★★14%
Well, another quicky. Just had 3 hours this time, so a lot of things don't work, but mostly foes & collision detection.

So, it's just a sandbox game for now :)

The 2 controls are :
* KEY_UP which attracts orbitals, and therefore increase their velocity
* KEY_DOWN that releases orbitals, in order to hit incoming (which aren't implemented)

It's pure vanilla JS, so the source is included in the webpage.

screenshot

Comments4

Stuntddude
Stuntddude16 Dec 2015, 17:06
I can tell it's a 3 hour game.
karlipoppins
karlipoppins16 Dec 2015, 17:08
Cool physics for 3h. You should keep going and work on some gameplay, I think this has potential.
Gyfis21 Dec 2015, 17:31
Nice start! I'd enjoy to play a full game of this. What seems off is that the asteroids really lose speed when I release them - perhaps some confusion between angular and linear velocity?

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