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The previous game has been removed and the game developer has been sacked... and flogged... and tarred and feathered... We apologize for this inconvenience.
In its place we present to you "Greatest physics-based game that doesn't use real physics"!
It is a very simple game that was made in 8 hours and is a jolly good time!
All you need to do is rapidly press Num 1 & Num 2 buttons over and over to build speed. Once you are launched off the ramp you can stop pressing them and see how far you get!
The keyboard is recommended but you can use the mouse buttons or the joystick buttons if you wish.
The game is built to run at 1024 x 768 if you play in a lower screen size the text will look funny. Also the volume might be a little loud so it is recommended that you turn your volume down a little before playing, especially if you use headphones.
OSX version wouldn't open at all, just FYI, but the WebGL one was fine. My best was about 12.5. A fun little game, quick and to the point. Pretty impressive for 8 hours but yeah, it's short. The sound is kind of minimalist and funny too.
I'll ragevote your game ;). Jokes aside, I think that the game works well, and the title is a good catch to lure people into it. Got close to 9. And, BTW, the Linux build works, as usual ;).
Unfortunately there's not a whole lot to this game, after a few jumps I got bored. Some progression would be awesome, such as upgrades to help you jump further the next time. Graphics could be a bit more detailed than simple shapes, but communicate the game. Audio's a bit harsh, particularly when the ball is rolling (sliding?) to halt.
I made it past the background into a light blue zone and then further into a dark blue zone where the ground didn't exist. The ball then fell endlessly into the void. It still falls now.
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I liked the humor of the game, but I agree with cudabear that it could have used more content.
As for the lack of gameplay, this game almost didn't exists. I have tried several times between friday and saturday to create something and had basically given up. Then I woke up on Sunday morning and had this idea. I worked on it all day minus 4 hours as I had something to take care of. So I only had about 8 hours to make it. Hmmm had I known it would be possible to get as far as you did I would have extended the play area.
I got past 20 by the way. So, if you stop before the ramp, you can keep going after the lose screen. Then, you slowly go up the ramp, but not all the way to the top. After that, you slowly slide down said ramp, and occasionally push yourself back up a bit. Eventually you start to clip into the ramp, and as soon as it says you are going 10 speed and at the same time you are going down the top of the ramp while still near the top, spam 1 + 2 and then you shoot off the edge. Great game though. This is legit the most fun I've had so far, and not just because I broke it. ;)
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@pvwradtke Thank you for letting me know the Linux version does work.
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I liked the humor of the game, but I agree with cudabear that it could have used more content.
As for the lack of gameplay, this game almost didn't exists. I have tried several times between friday and saturday to create something and had basically given up. Then I woke up on Sunday morning and had this idea. I worked on it all day minus 4 hours as I had something to take care of. So I only had about 8 hours to make it. Hmmm had I known it would be possible to get as far as you did I would have extended the play area.
Reminds me the Homerun Smash in SSB
Better workout than Wii fit.