Avoid the rocks long enough to grow old !! Press left button to switch side, right one to jump. On score screen, press both. I only coded for like 13h instead of 48 because it's my first attempt. I wanted absolutly to have something at the end, somy code is a mess. If I had knew, I would have taken more time designing the program. Now it could collapse at any moment, and I'm not in the mood to restart project.
All I get is a number appear after a flash of something. It's like it's running way too quick and that's the score showing up at the end. Also why is it called fat.jar?
Nice pictures. Overall, it's great for a first entry to have a complete experience! Being able to prune back feature creep and focus on a playable game is one of the hardest parts of these jams. Keep doing it!
Great that you put it up! First game does not have to be super good, the important thing first times is to complete it and upload it, and even if it's not complete still upload it! ^^ Mine was not that great a year ago when I did my first jam but the jams defenetly motivated me to keep coding and improving. :) Good luck whit future jams! ^^
I really liked the simplicity, this is in my opinion the way to go when starting to make games.
The game is lacking some depth though, it does not seem to get any harder, and taken 'damage' does not seem to be recoverable. On top of that lots of things such as graphics, sound and menus (oh and if you are doing the 'pinball' score, use the last 2 digits aswell :)). Also it seemed that the input trigger was on the mouse release, this felt very unintuitively, such a simple thing could make a huge difference.
It's like it's running way too quick and that's the score showing up at the end.
Also why is it called fat.jar?