I Have No Keys, and I Must Code

My first Ludum Dare.

You play a programmer who's lost all of the keys on their keyboard. Each day you get a few more keys and a new problem to solve. (Your keyboard "grows")

I'm in the middle of exams so I didn't really have time to work on it.

I'm more interested in critique on my actual code because I feel like it's pretty shitty. I'm using MonoGame and I think way I structured everything could have been way better. Oh well.

Comments2

kanatohodets17 Dec 2015, 23:24
Not a windows programmer, so I don't have much feedback on the source structure, but this is a really fun and creative puzzle layout for programmers :)

It's a fine line between "fun puzzle" and "this feels a little too much like debugging code at $work", and you certainly landed on the "fun" side. If you explore this idea further, I'd see if you can improve the parser so that a wider range of solutions will work: my silly approaches like 11 - -11 - -1 - -1 - -1 - -1 - -1 for 27 made it think I was missing a semicolon. Good work!
vankesselauthor18 Dec 2015, 04:48
Thanks for the feedback kanatohodets! To be honest I was terrified to read the first review, I'm glad you enjoyed it though. Yes, the parsing definitely needs to be improved, it's very static and specific to each question, I just tried to cover most cases since I didn't have any time to make something robust.
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