I liked the intuitiveness of "Cat wants milk" and "cat avoid dog" but it took me a while to realize "Cat can beat up dogs smaller than it" and thought it was just "Cat avoid all dogs"
First, thanks for rating my game. I enjoyed yours as well, and it was better implemented than many others I've tried that used the same sort of movement mechanic. Good job!
The graphics of this game are absolutely adorable! The music also helps set a really nice chill mood. The controls really helped add to the difficulty of this game. I think it would be really good to perhaps add in a katamari damaci style thing where once you get big enough, you start eating the trees, and so on, changing the visual style as you go on. It was a bit unintuitive to do so with the dogs, perhaps they should change sprites when you can eat them? Nice, chill game.
Nice use of hand-drawn graphics. I liked the Mixed Media/Papercraft kind of feel here! Also, interesting control scheme; it took a second to get my head around steering, but made for a pretty intuitive setup in time.
Not bad. The cutout style is interesting. Gameplay works ok, though I feel like pressing both arrows to go forwards felt a little odd. Maybe constant movement might have been better. Good stuff overall though!
Comments21
I like the graphic styles.
A good entry. Well done ++