I had a crash just like others reporting.. this is ther error message I found:
Platform assembly: C:\Users\peter_000\Desktop\LAWNGROWER_Build_win_64 2\LAWNGROWER_Build_win_64_Data\Managed\System.dll (this message is harmless) IndexOutOfRangeException: Array index is out of range. at GrassTile.UpdateGrowth () [0x00000] in <filename unknown>:0
at GrassTile.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
(Filename: Line: -1)
IndexOutOfRangeException: Array index is out of range. at GrassTile.UpdateGrowth () [0x00000] in <filename unknown>:0
at GrassTile.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
Comments12
It works perfectly fine in the editor, but the builds keep crashing. No compiling errors, so I don't know what I can do to fix it.
Can you try making 32 bit build?
IndexOutOfRangeException: Array index is out of range.
at GrassTile.UpdateGrowth () [0x00000] in <filename unknown>:0
at GrassTile.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
Hope you manage to fix it, cheers!
Platform assembly: C:\Users\peter_000\Desktop\LAWNGROWER_Build_win_64 2\LAWNGROWER_Build_win_64_Data\Managed\System.dll (this message is harmless)
IndexOutOfRangeException: Array index is out of range.
at GrassTile.UpdateGrowth () [0x00000] in <filename unknown>:0
at GrassTile.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
(Filename: Line: -1)
IndexOutOfRangeException: Array index is out of range.
at GrassTile.UpdateGrowth () [0x00000] in <filename unknown>:0
at GrassTile.OnTriggerEnter (UnityEngine.Collider col) [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Crash!!!
SymInit: Symbol-SearchPath: '.;C:\Users\peter_000\Desktop\LAWNGROWER_Build_win_64 2;C:\Users\peter_000\Desktop\LAWNGROWER_Build_win_64 2;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'peter_000'
OS-Version: 10.0.10586 () 0x300-0x1