A competitive multiplayer game (or you can solo... but a lot less fun). Players take the role of lumberjacks fighting against a harsh onslaught of vines. Players score points by chopping through vines. The game supports up to 4 players with controllers and up to one player on keyboard. Just plug the controllers into your system and hit play.
Aleksandar Kuzmanovic - Code/Art/SFX & Game Design Dalibor Bekerevic - Music/Audio Design Dmitrii Stulikov - Assistant Game and Art Design
Controls: Space - Jump D - Attack Left Arrow Key - Move Left Right Arrow Key - Move Right Down Arrow Key + D - Low Attack (You need this to hit the vines below you)
the concept is really interesting, especially like how the vines also work as platforms/walls that can change the game a lot, and the art is really nice to.
I really like the graphics, audio, and general idea of the game. But, I felt like the game kinda dragged along and didn't increase in challenge very quickly, as well as the players movement felt very slow. Otherwise, awesome game!
Very funny! I couldn't play coop, but i think it should be a lot fun. One suggestion: Inform that you can Press Down + Attack Button to execute low attacks. I just learned this late in the game.
@Galvesmash I'll try to do something for you ASAP. Unfortunately GameMaker (engine I used) doesn't allow me to export to Max OSX without owning a Mac (WTF?)... which I do not :S I'll see if I can get a Linux Ubuntu thing up or something.
I played around witht he mechanics of this one with my son playing the lumberjack guy. Love the character design, the asymmetrical gameplay idea, everything about this. I wish I could give it a more proper go.
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I like the graphics style and gameplay and you sticked to the theme growing. Well done for only one weekend time.
@Galvesmash I'll try to do something for you ASAP. Unfortunately GameMaker (engine I used) doesn't allow me to export to Max OSX without owning a Mac (WTF?)... which I do not :S I'll see if I can get a Linux Ubuntu thing up or something.