Control some blues to gather resources. You have 128 seconds (because powers of two are awesome) to gather as much resources as you can. Different resources will impede the character differently but in turn are worth more points. When a Blue has picked an object up they will head home to drop it off.
This evolved really far from my initial idea which did in fact have some thing to do with the growing theme. There are some remnants of that idea here.
Controls:
Right-Click -> Tells blues where to move.
Left-Click on trees/rocks -> drops resources
L -> Blues will throw what they are holding.
Arrow keys -> Moves Camera.
Heads up there is no win or loss state, but still try to see how high you can get your score.
Woot for my first Ludum Dare! Even though I didn't get it completed I like to think I learned and got a lot done.
I really like the look of this game. Cute art style! It took me a little bit of time to figure out exactly what to do - some instructions would be helpful.
Looks like you really aspired for "we are many" theme. The game runs smooth and the graphix is nice, thou it really lacks some funny sounds for your blue dudes.
I really liked the low poly environment aspect. Click on tree effect was appropriate and enjoyed collecting fruits fallen from them. However sometimes right click is not very accurate and I wish there was nothing beyond just collecting stuff.
Comments7
It took me a little bit of time to figure out exactly what to do - some instructions would be helpful.