Magic Lumberjack

Overall★★★★★★★★★★3.51
Fun★★★★★★★★★★3.39
Innovation★★★★★★★★★★3.25
Theme★★★★★★★★★★3.88
Graphics★★★★★★★★★★4.39
Humor★★★★★★★★★★3.59
Mood★★★★★★★★★★3.55
Coolness★★★★★★★★★★81%
Show your lumberjack skills and cut all the wood you can without missing!!!

Calculate the needed strength for each chunk and cut it.

Chunks cut by 1 hit have double value!

Be careful! If your last hit is stronger than necessary or if you hit the chunk more than 3 times, you will lose the axe and you will have to start again.

Watch the fruit! Each one will give you a temporary extra ability. Will you try them?

Hold and Release X to hit the chunk.

Press Z to eat a fruit.

Fruits:

Extra strength - Selfexplanatory

Extra precision - The “right cut” range is increased.

Extra life - If you miss the hit (Third cut is incorrect or the cut is too strong), you have another try.

------

Themes were growing and two button controls. We decided to do both!

——— Known Issues ———

——— Credits ———

Yes, we are brothers this is our second Ludum Dare and game. We hope you enjoy the game as much as we enjoyed developing it.

- José Arias Fernández: programming, effects.

- Miguel Arias Fernández (@tuercadevuelta): artwork, animation.

——— Change log ———

V1.1 - Fixed score minor bug. When a perfect cut was done at 9, 99, 999... The score system doesn't add the new digit + Extra life calculation error.

V1.0 - Release - https://dl.dropboxusercontent.com/u/20225836/Ludum%20Dare%2034/Web.html

——— Sound licensing ———

Main Theme - by reinsamba, https://freesound.org/people/reinsamba/sounds/239143/, Creative Commons 3.0. http://creativecommons.org/licenses/by/3.0/

Wood cut - by Tristan_Lohengrin, https://freesound.org/people/Tristan_Lohengrin/sounds/250391/, Creative Commons 3.0. http://creativecommons.org/licenses/by/3.0/

Glasses - by cmusounddesign, https://freesound.org/people/cmusounddesign/sounds/85168/ Creative Commons 3.0. http://creativecommons.org/licenses/by/3.0/

Apple - by thedapperdan, https://freesound.org/people/thedapperdan/sounds/199923/, Creative Commons 3.0. http://creativecommons.org/licenses/by/3.0/

Throwing - by Pogotron, https://freesound.org/people/Pogotron/sounds/60835/, Creative Commons 3.0. http://creativecommons.org/licenses/by/3.0/

Oh Yeah - by Huminaatio, http://www.freesound.org/people/Huminaatio/sounds/189279/, Creative Commons 3.0. http://creativecommons.org/licenses/by/3.0/

Kick - by Ekokubza123, https://freesound.org/people/Ekokubza123/sounds/104183/, Creative Commons 3.0. http://creativecommons.org/licenses/by/3.0/

Comments20

bazkur9815 Dec 2015, 21:07
Simple, I liked it. Took me awhile to get going. Record was 5 i think. Lost interest quickly but for those 5 minutes or so it was good. Nice art and sound
DrFallos
DrFallos16 Dec 2015, 12:04
Beard-man is cool and mechanics are interesting! I say "good work"!
ajopart
ajopart16 Dec 2015, 19:48
Great work. Art is amazing. Neat concept yet challenging. Good work team !!!
Miltage
Miltage16 Dec 2015, 20:21
I loved the art style and the polka music, but I feel you could be more lenient with the margin for error.
bitdecaygames16 Dec 2015, 20:30
Man, that was tough. Great visual style though.
JoseArias
JoseAriasauthor16 Dec 2015, 20:38
Thanks for the comments!
@Miltage if you make the game easier, it means that you will not fail and there is not challenge.
lawendt
lawendt16 Dec 2015, 20:44
Liked it! But wasn't too sure if the "you hit too much, you loose" mechanic isn't too "demanding".
JoseArias
JoseAriasauthor16 Dec 2015, 21:13
@lawendt Yes! One important point is the difficulty. "How long can you go without lose". Our mother was one of the testers and she achieved to score 8 points.
bessdlan16 Dec 2015, 22:20
good concept and fun game ^^
skripteriant16 Dec 2015, 22:22
the art work was excelant and the gameplay was straightforward. Great game! The only thing I would say was I wasn't really sure the effects the fruit actually had.
LeReveur
LeReveur16 Dec 2015, 22:55
Needs a little practice to find the good balance, but it don't take much time to be fun. :D

PS : Sorry for all that broken glasses...
gokottastudio
gokottastudio23 Dec 2015, 17:03
Original style!. It is difficult to control, but it's a good job.
zenmumbler
zenmumbler23 Dec 2015, 17:37
Visuals are top notch. I couldn't get the hang of when I applied too much power, sometimes it felt like even a very short hold/release would have the axe flying. Good idea and integration with the themes.
Catmoo3 Jan 2016, 18:02
I thought the game was awesome!

I found it a little hard to get used to how much strength to use as I kept flinging the axe out of my hands but once I got the hang of it, it was ok.

Looks awesome too!
Afendar
Afendar3 Jan 2016, 18:08
MDR it's awesome concept i like music and graphism, I love game, I have played 30min. XD
Bocodillo
Bocodillo3 Jan 2016, 18:38
Sound design is fantastic and the graphics are great. Loved the gameplay too.
StaNov
StaNov4 Jan 2016, 19:53
The intro tutorial-screen is sooooo long :D I liked the game. It's simple, with nice graphics and well-chosen music.
Archonthewizard
Archonthewizard4 Jan 2016, 20:24
Great art and audio. The tutorial screen was a nice touch. However, I didn't enjoy trying to guess how long to hold x with limited guidance. I think either more guidance, or more forgiveness could have gone a long way.

If instead of losing the game, it merely lowered our efficiency/score; swinging too much/too far, I think it could have been more enjoyable. The lose condition could be time-based or something else entirely.

Overall, great work!
Haokarlos4 Jan 2016, 20:31
Great work!Nice graphics and music

Other games by @josearias

Found a bug?
Tell us on Discord