Simple and relatively easy danmaku (bullet hell) game. This game uses the 'Two button controls' theme. This means you can only steer your ship with left and right arrows, and autofire is always on. Since this is a danmaku, hitbox of your ship is much smaller than ship's sprite, and you get bonus points for just barely dodging enemy bullets (this is called grazing).
It is made with HTML5 using allegro.js library for easier loading of assets.
And well, I am so awful at making graphics, but at least you see what is happening in this game.
Pretty hard, starting with a boss fight. It would have been more satisfying to shoot some weak minions before getting to the boss. It plays nicely though. Quite a challenge.
Crazy hard, but it fits the theme well. I see why it shoots continuously, but I barely looked up at the enemy, keeping my focus just around my ship to try and slide past the bullets.
I think it's only going to be relatively easy to those who play these kinds of games a lot. I can't get past 7000ish points, but the game well made. Lot's of contrast so it was never hard to tell what was going on. Wish there were sound effects though.
I can barely survive second pattern, but after I don't have enough lives to complete the rest. Fun bullet hell game overall, you designed these patterns well. Graphics are clear and that's what important in that kind of game.
Definitely not a game for me XD I gave it a try, and it was hard but seems to be right what one can expect for that kind of game. I think that an appropriately stressing music would have been a plus. ;)
That second pattern is quite something, even if you can dodge it by staying as close to middle as possible and slightly moving left and right after every few homing shots. Couldn't get over 15k points. Refreshing to restart was a bit tedious.
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I gave it a try, and it was hard but seems to be right what one can expect for that kind of game.
I think that an appropriately stressing music would have been a plus. ;)