Murphy's chaos garden

Murphy's chaos garden

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.40
fun: 2.15
graphics: 2.30
innovation: 3.00
mood: 2.24
overall: 2.48
theme: 3.20
Murphy's chaos garden

Manipulate the enviroment and make the growths grow as you desire, take a side of one of them and help it to domination, or try to keep it all in balance as best as you can.

Use [<-] and [->] to select between the alternatives for enviromental events. Grass like temperature around 10, flowers 20. Flowers also likes pollination, so do grass also a little. Flowers and grass likes light, trees generate darkness and is limeted in growth by the surounding growths and don't like to much around it. Trees also has an age and will decay after some time.

Before you start, you may wonder, why this name?
Because i feel Murphy's law catched me this LudumDare, and that I have a suspicion that this game might be subject to the all mighty chaos theory.

Has to work more on this in post as I like the idea, but was not able to get it to work propperly durig the time because of problems I has problems finding at this time(But probably are pretty obvious after the commitment), and that it find it hard to balance the game because everything impacts everything in manny ways over time. Everything feels very chaotic.

Press [R] to start game
Press [R] to restart game

A game by:
[programming] Benjamin Benjaminsen (booleanbyte)
[art] Finne (stromer17)
[idea] Allan Southworth Ingalls
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