
Omega Arena
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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A short game where you fight through an arena in order to grow stronger, and come to fight some guy named Omega.
[Arrow Keys], [LMB] to move.
[Z], [Enter/Return] to interact.
[X], [Esc], [RMB] to cancel/open menu.
Update Log:
v1.0.0: Initial Release
v1.0.1: Fixed a gamebreaking bug that stopped the player from doing any of the battles.
v1.0.2: -Fixed problems with certain enemy skill animations not showing
-Fixed problems with Nurse in Hospital menu not appearing the same as Nurse on the field
-Fixed problem with the final boss not dying
-Fixed problem with Johnathon's Construct skill costs not appearing correctly
v1.0.3: Fixed a bug that allowed the player to break the level limit. No more easy time for you, hue hue hue...
v1.0.3b: ACTUALLY FIXED THE NURSE BLEEEEEEEEEH
v1.0.4: -Fixed a bug with two of Alyssa's spells that made them usable even outside of battle, causing her to waste MP for no effect.
-Fixed another bug that made the final boss fight unfinishable.
To ease the impact of the v1.0.3 difficulty spike, have this.
HINT: Enemies that do not give AP have a reason for doing so.
Thanks to MV Game Hub for hosting this game, and allowing me to port the game to web and allow even more people to play and enjoy Omega Arena!
[Arrow Keys], [LMB] to move.
[Z], [Enter/Return] to interact.
[X], [Esc], [RMB] to cancel/open menu.
Update Log:
v1.0.0: Initial Release
v1.0.1: Fixed a gamebreaking bug that stopped the player from doing any of the battles.
v1.0.2: -Fixed problems with certain enemy skill animations not showing
-Fixed problems with Nurse in Hospital menu not appearing the same as Nurse on the field
-Fixed problem with the final boss not dying
-Fixed problem with Johnathon's Construct skill costs not appearing correctly
v1.0.3: Fixed a bug that allowed the player to break the level limit. No more easy time for you, hue hue hue...
v1.0.3b: ACTUALLY FIXED THE NURSE BLEEEEEEEEEH
v1.0.4: -Fixed a bug with two of Alyssa's spells that made them usable even outside of battle, causing her to waste MP for no effect.
-Fixed another bug that made the final boss fight unfinishable.
To ease the impact of the v1.0.3 difficulty spike, have this.
HINT: Enemies that do not give AP have a reason for doing so.
Thanks to MV Game Hub for hosting this game, and allowing me to port the game to web and allow even more people to play and enjoy Omega Arena!