PATRYOSHKA

Overall★★★★★★★★★★2.87
Fun★★★★★★★★★★3.09
Innovation★★★★★★★★★★2.88
Theme★★★★★★★★★★4.09
Graphics★★★★★★★★★★3.00
Humor★★★★★★★★★★2.50
Mood★★★★★★★★★★2.91
Coolness★★★★★★★★★★44%
PATRYOSHKA is a space arcade-game. MY FIRST HAND-MADE VIDEO GAME :D

Arrow left and right to move
Double arrow to dodge (to the right or the left)
/!\ Make sure to click into the game window if it doesn't work! Fullscreen is advised

Follow the red arrow to find the next improvement for Patryoska!
You will get larger and LARGER.
You win at LVL6 o/

Made in 28h, because I'm too stupid to look at the day x)

Story behind the Patryoska series:
"Middle of the Cold War, 1969, the United States Of America are on the edge to make History. They have one dream: the Moon. They are just a step closer to the giant leap for humanity, but we'll not let them do that.
We have to be on the moon before them, for the sake of our Homeland RUSSIA !"

Pr.Sakamoto, a japanese engineer who was kidnapped by the russian government and renamed Pr.Sakamotovic, build a mechanic-russian doll aiming the moon. Going trough space, PATRYOSKA have to build up with armors before landing on the satellit.

Genres: action

Comments23

Jimbly
Jimbly
Jimbly15 Dec 2015, 16:23
Windows download link is not public, can't play either way :(
UncleChris
UncleChris15 Dec 2015, 16:23
Uncaught errors on Web Release (I am in Chrome) :( looks might be fun from screenshots though.
-SPiRiT-author15 Dec 2015, 16:25
Ok, I'll try to fix it !
PanKamil
PanKamil15 Dec 2015, 16:38
In the Windows download, you have put an .exe file, but not the Unity _Data folder ;P. It can't possibly work.
-SPiRiT-author15 Dec 2015, 16:46
Damn XD I retry
Xinelu15 Dec 2015, 16:48
Poland can into space

Nice entry ! =D
Tasgardyen
Tasgardyen15 Dec 2015, 16:59
not bad for a compo. but quite easy
-SPiRiT-author15 Dec 2015, 17:13
Do you mean, the game level is too easy ? Or you're actually talking about the development ?
goffmog
goffmog15 Dec 2015, 17:18
Lovely graphics and visual mood setting but it's very short and the difficulty is kind of random. Seems a shame that the game is so short after all the effort that must have gone into making the graphics, nonetheless the gameplay and controls are solid. The one suggestion I would make is to make it easier to see the helper arrow when you're in your biggest form.
-SPiRiT-author15 Dec 2015, 17:26
Okay! Thanks for your comment! I'll do as you suggest ^^
In later versions, i want to improve the scale of difficulty, and add some challenges. Asteroids are cool, but it can get boring really fast >_>
-SPiRiT-author15 Dec 2015, 18:26
What error ?
arzi15 Dec 2015, 18:35
Nice game, but I think moving the camera away diminishes the grow effect a bit too much.
-SPiRiT-author15 Dec 2015, 18:42
You're right, i should improve the camera update >_>
Gipzo
Gipzo15 Dec 2015, 18:43
Funny concept. And a nice space feel, thanks to control mechanics. I really enjoyed it.
Dianouille15 Dec 2015, 18:51
I like your game. There is great feedback (thanks to the particule), so even if the gameplay is disturbing, I understood what I was doing. Too sad that you don't add some sound (I do the same, time is too short). Great first game, keep going !
Si1ver15 Dec 2015, 19:24
Профессор Сакамотович это пять
UntitledQ15 Dec 2015, 21:43
Nice idea using the Patryoshka for the growing theme.
The meteorites are hard to notice on the last level.
Yakka18 Dec 2015, 18:53
Really smart! I would love more levels. The only bad point is the readability of the asteroids when you get bigger. Well done!
Shurty21 Dec 2015, 10:40
The game is cool to play, but maybe a bit too hard !
Anyway this is a great stuff, well done !
Muel26 Dec 2015, 17:40
Good game, comrade!
Mother homeland is proud of you.

Some may say your game lack sounds. Well, there's no sound on space so it's accurate hahahah
Big Cow
Big Cow28 Dec 2015, 13:01
I really liked this concept. I like the idea of collecting bits of a ship in space to get bigger and bigger and the asteroids added an element of challenge. Well done for sticking to the themes and wrapping it up into a game with an ending in time for the competition!
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