Plant Simulator: Chemical Warfare

Overall★★★★★★★★★★3.10
Fun★★★★★★★★★★2.55
Innovation★★★★★★★★★★3.25
Theme★★★★★★★★★★3.55
Graphics★★★★★★★★★★3.80
Mood★★★★★★★★★★3.17
Coolness★★★★★★★★★★40%
Plant Simulator: Chemical Warfare

Inspired by the Wild Coyote Tobacco Plant and its chemical weapons

Play as a plant and defend your self from your enemy with chemical defenses that all exist in real life!

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Build by Zack Bond in 48 hours for Ludum Dare 34 Compo

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Tools:
Unity 5.2.0
Photoshop
Visual Studio
TwistedWave Online
WordPad
Font: Surfing Capital

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Directions:

NOTE: There is a How to Play scene in-game

T: Spawns in a Trichome that when eaten attracts predators (Tricomes last 10 seconds when spawned)
L: Pumps toxins into a leaf that can kill smaller enemy's (Caterpillars can eat toxic leaves without being hurt)
Trichome[Mass Action]: Spawns extra Trichomes
SOS: Attracts a horde of predators (Only use when a enemy leaves the war zone)

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Tip:
Use your resources wisely defenses only regenerate after you a stage is complete or is failed.

Comments18

Somnium
Somnium14 Dec 2015, 15:01
Interesting concept, and very nice graphics!

It was a bit hard to see the effect of the poison leaves, which made the timing a bit tricky.
icereci
icereci14 Dec 2015, 17:17
I like the atmosphere and graphics. Wasn't a successful gardener, but enjoyed my time playing.
Jynshi14 Dec 2015, 17:17
The graphics are really nice!
Milo
Milo14 Dec 2015, 17:18
This was an interesting concept, though it took a bit of trying before I figured out precisely what things did, even after reading the instructions. I guess the lack of immediate feedback from any action makes learning somewhat difficult.
DracoLizardStudios
DracoLizardStudiosauthor14 Dec 2015, 18:58
Thanks for the feedback! I have added more descriptive controls in the description.
Tasteslikefuture14 Dec 2015, 19:32
Surprising amount of depth to this game. Sort of like an rts/tower defense hybrid. Good job!
mrjorts14 Dec 2015, 20:29
Nice looking game. It was pretty hard to tell the cause and effect of the different actions, so it felt a little trial and error. The atmosphere and sound effects are nice.
uvwar
uvwar14 Dec 2015, 20:39
I won but I had no idea what was happening, I never saw the beetles or caterpillars crawling onto the stalks (are they supposed to?)
zguerrero14 Dec 2015, 20:46
Cool concept! Their could be more feebacks to unterstand what exactly is going on, apart from that, it is great!
DracoLizardStudios
DracoLizardStudiosauthor14 Dec 2015, 21:29
@uvwar they only climb up the main stalk stem, i did not have time to add complex AI were they will climb over the smaller stems.
Zadow
Zadow15 Dec 2015, 00:33
Fantastic mood and graphical appearance~ Was fun to play, kind of like a plant tower defence, but I think it was a little unclear how to defend yourself properly. Good work, would totally play a polished plant tower defence game!
Leaghorn15 Dec 2015, 04:24
Cool concept. Good execution
Tensoplast0116 Dec 2015, 08:26
Very cool, graphics are pretty cool, and the gameplay seems to works well! :)
Krafty
Krafty16 Dec 2015, 08:54
I like the idea, nice graphics! Sort of like a vertical tower defense game. It's a bit confusing and it would be cool to have music and sound effects but good nonetheless! :)
Hot Box Games
Hot Box Games18 Dec 2015, 00:11
Nice idea with the real plant defences but I felt a little lost sometimes for what to do, graphics are nice though.
rnlf
rnlf19 Dec 2015, 13:37
I couldn't play the game (64 bit Linux) without installing a full multilib environment (would rather not do it).

If you upload a 64 bit Linux build and drop me a link on twitter, I'll give it a second try!
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