Plant Simulator: Chemical Warfare

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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coolness: 0.40
fun: 2.55
graphics: 3.80
innovation: 3.25
mood: 3.17
overall: 3.10
theme: 3.55
Plant Simulator: Chemical Warfare

Inspired by the Wild Coyote Tobacco Plant and its chemical weapons

Play as a plant and defend your self from your enemy with chemical defenses that all exist in real life!

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Build by Zack Bond in 48 hours for Ludum Dare 34 Compo

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Tools:

Unity 5.2.0

Photoshop

Visual Studio

TwistedWave Online

WordPad

Font: Surfing Capital

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Directions:

NOTE: There is a How to Play scene in-game

T: Spawns in a Trichome that when eaten attracts predators (Tricomes last 10 seconds when spawned)

L: Pumps toxins into a leaf that can kill smaller enemy's (Caterpillars can eat toxic leaves without being hurt)

Trichome[Mass Action]: Spawns extra Trichomes

SOS: Attracts a horde of predators (Only use when a enemy leaves the war zone)

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Tip:

Use your resources wisely defenses only regenerate after you a stage is complete or is failed.
Found a bug?
Tell us on Discord