Plutonium FREE

Overall★★★★★★★★★★3.43
Fun★★★★★★★★★★3.28
Innovation★★★★★★★★★★3.00
Theme★★★★★★★★★★4.08
Graphics★★★★★★★★★★3.96
Audio★★★★★★★★★★3.35
Humor★★★★★★★★★★3.38
Mood★★★★★★★★★★3.28
Coolness★★★★★★★★★★100%
Hey! Here is our game! Plutonium FREE

Description:

In Plutonium FREE you can avoid your planet from being contaminated!! Be the best SCO (Space Customs Officer). For this goal, you have the best tool/monster that you can have, called "Springol". Give him his favourite food: PLUTONIUM!

ATENTION! Don't let any suitcase fall into your planet. We need you for being Plutonium FREE.

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Use A/D or LEFT/RIGHT keys, suited to the theme "TWO BUTTON CONTROLS"

For the theme "GROWING", you can gather suitcases in the "Anty-Gravity Feeding Tube". Also, Springol gets fat as he eats.

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NOTES:

Videogame made with Unreal Engine 4.

We have a scalability issue in 16:9. To solve it, minimize and maximize window. For a better quality, download the PC standalone version.

THANK YOU

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Team:

Rubén Córcoles: Game Designer and 3D Artist

Carlos Díaz: Programmer, sound Designer and Music Producer

Luis Collado: Project Manager

Adriano López: Programmer

Gemma Jiménez: 3D Animator and Rigger

Comments34

marod15 Dec 2015, 09:38
Nice game and art, it's a very hard for me but is a game that you have to try!
gokottastudio
gokottastudioauthor16 Dec 2015, 11:34
Thank you marod! Keep trying, and post your score! I bet you can beat us! :)
gebirgsbaerbel16 Dec 2015, 12:30
I am not sure, what I was supposed to do. As far as I could tell, I could just suck up everything and would be fine.
ahmedrage16 Dec 2015, 12:36
Excellent, love the art style!
SeaDads
SeaDads16 Dec 2015, 12:38
It looks amazing, I loved the art and music, theme is pretty solidly covered and gameplay isn't bad. Could've done with a little better tutorialisation maybe as I wasn't sure if I was sucking up the plain or green cases, I read the tutorial text but maybe didn't absorb it well. But solid effort!
utgarda
utgarda16 Dec 2015, 12:39
Nice art indeed, and camera work is often omitted in order to go faster, but you used it :) And yes, it's totally not obvious what you one should do.
x92rwzb16 Dec 2015, 13:01
I liked the character.
ImYellowFish
ImYellowFish16 Dec 2015, 13:09
cute character! not sure if the goal is to suck everything? Adding more constraints like a suck cooldown might make the game more challenging.
Flip12016 Dec 2015, 13:11
Very funny game, I spend some of my time detecting suspicious packages :)
gokottastudio
gokottastudioauthor16 Dec 2015, 13:16
Thanks everyone for the nice comments!

@gebirgsbaerbel and @SeaDads , we tried to make it as much intuitive as we could. Because controls were so easy, we thought they didn't need a tutorialisation. Obviously we were wrong. Our future work on this will be in that direction.

Thanks for your compliments!
ajopart
ajopart16 Dec 2015, 14:15
Really nice entry. Congrats to the team. Cute graphics and sound, good gameplay mechanisms ! Well done
tantumgames16 Dec 2015, 14:41
Very nice game. Great fun
publicidadeba
publicidadeba16 Dec 2015, 16:10
I liked the mood of it, crazy, fast paced and full of colors.
MintArcade
MintArcade16 Dec 2015, 16:29
WOW, very cool game - love it.
Sergioct
Sergioct16 Dec 2015, 19:58
Funny monster and good art.
Justin Mullin17 Dec 2015, 02:01
I had a moment of panic when I didn't know what to do, but figured it out really quickly. I thought it was fairly intuitive. Love the art, and especially the animation on "Springol."
Mr MadCat18 Dec 2015, 12:29
It took me while to figure out what packages I should suck up and which not. You might want to add one lline of description for that. I didn't notice that the screens change what you see, so it wasn't obvious to me.
Also I think the sound effects became a bit annoying after some time. That might also be a point for improvement.
Controls and graphics are great and theme is well met.
All in all a well done entry.
lawendt
lawendt19 Dec 2015, 17:47
This has some nice animations, considering that you made all of these. Also, it was pretty fun to play, proper feedback, everything cool. Congrats and keep up with the good work!
karlipoppins
karlipoppins19 Dec 2015, 20:25
Really awesome game!! Nice to see a successful html5 export using unreal engine. The sound/music was great, the graphics/animations were awesome. A bit repetitive but isn't made to be played for hours either :) I got to 31K points
piper8219 Dec 2015, 21:00
you could add some more types of cargo to spice up difficulty instead of just speeding up. good entry overall.
Blobo
Blobo19 Dec 2015, 21:45
Really well done! the art was appealing, and it was pretty fun too.
luysse_l20 Dec 2015, 18:03
very fun game and i love this graphic, nice work
crucknuk
crucknuk20 Dec 2015, 18:32
Nice entry. It is well animated and I really the mood. Good job ;)
TheMeorch
TheMeorch20 Dec 2015, 19:09
Great music, great character design, and fun gameplay! Having the two sides be so far apart really makes the gameplay more frantic, because you need to keep checking from side to side. Nice work!
nlbi21
nlbi2120 Dec 2015, 19:09
Nice game, i love the character. Good job bro.
Xanjos20 Dec 2015, 19:14
Really liked the graphics and I love how well you've used both themes in the game.
lurils20 Dec 2015, 19:21
nice visuals and really fun game, pretty challenging as I kept being to late as my brain registered the information from my peripheral vision heh.
bitwise-constructs21 Dec 2015, 06:36
Very fun gameplay! It feels really nice to get in a rhythm and feel like you're hitting all the right beats, then appropriately crushing once you start failing. Well done!
PlasmaErnst21 Dec 2015, 19:50
Everything went so fast after a while, whew!
My max score was 12900.
It's simple and it works.
Nice character.
Galvesmash23 Dec 2015, 17:12
Nice game, cool graphics.
I enjoy it, congrats!
Hot Box Games
Hot Box Games23 Dec 2015, 17:42
Nice art, I wasn't 100% on my goals, still fun though.
EternalCastleStudio
EternalCastleStudio29 Dec 2015, 12:46
El juego me recuerda un montón al minijuego de Rayman Rabbits, buen concepto y muy divertido. El aspecto gráfico es genial y la música pegadiza. Very good job :-)
jackrugile
jackrugile2 Jan 2016, 22:38
Nice job! I can tell you put a lot of effort into the shell and supporting art for the game. I especially loved the Springol character.

I think the concept was sound, but there was one thing I'd change: I think the tubes should be positioned at the very end of their respective ramps. This would give more time to react to the recognition of the package. Then, the difficulty could ramp up as usual from there. I just feel like setting it toward the middle how you have it artificially boosts the difficulty initially and there's not as much room to move up from there. It sucks when you see a plutonium package out of your peripheral vision, press the button, only to realize it is already past your tube. If it disappeared out of view right as it passed the tube, then this frustration wouldn't occur. You'd just miss it fair and square.

All in all, I had a great time playing, I think just tweaking some ideas could go far to improve the game. Nice work!

My best score was 16,950.
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