It's a bit difficult to tell what is going on; the graphics aren't doing a good job of showing what is part of the scene and what is just there for display. Once you realize you are on a fixed path though it becomes more interesting.
Good use of the theme. Using pre-defined paths definitely opens this up in a neat way. It adds a little bit of a tactical element to when you should switch abilities.
Is this multiplayer? I felt a bit like I was facing off against another player.
I think sound definitely would have helped this, and I experienced quite a bit of slowdown after a minute or so.
Great Backgrounds and the site was a nice touch. While ultimately 2 button controls, i think the game was harder for it, but not more rewarding. It didn't seem to complement the gameplay.
Brilliant! I considered doing a sort of switch-action/perform-action for the two-button control them, but decided it was too hard to implement properly. I'm glad someone nailed it :)
Took a moment to figure out what was going on, due to the low contrast between things like the path and stuff in the background. Apart from that I really liked it!
I think this is a really clever (and also beautiful) game. It squeezes a huge amount of functionality out of two buttons by using combinations of tap, hold and release together with the predefined paths and rotations of the dancers. I love the audio too.
Comments16
Is this multiplayer? I felt a bit like I was facing off against another player.
I think sound definitely would have helped this, and I experienced quite a bit of slowdown after a minute or so.