Rubble Roundup!

Tagline:
Resorting to desperate measures, the city is putting a permanent end to grid lock, with that satisfying crunching sound and mass destruction.

This is a progress upload, couldn't finish in time. The remainder will be done over the next week. Wish could get done sooner, but responsibilities get in the way.

Originally this was all going to be sketched/photoshopped art, however we had to switch up the artist midway. We ended with an awesome 3D model of an epic dump truck. This isn't Wall-E.

Controls
- Left/Right move
- A/D crush cars picked up with

Remaining to do:
- Apply existing animations for rotations
- Level playthrough of 60 seconds, get upgrade for swag collected.
- A 3D model was made of the truck, then pixelated.
- Max size is to be two lanes, not yet implemented.
- Bezier curve successfully completed but not to object destruction.
- Strength upgrades for vechicles can pick up, i.e. SmartCars to FireTrucks
- Replace placeholder couch art with moving stream of cars.
- Crush cars, explosions.
- Recycling depot at end of 60 second run, get upgrades, plus harder wider levels.
- Additional ideas but that's the gist of it.

Done in
- C# Unity.

Team
- Credits.txt in source.

Comments1

marveus
marveus16 Dec 2015, 04:21
I enjoyed the visuals and definitely appreciated the epic dump truck. Took me a little to figure out what was going on and get a sense of where the game is going.

I know its a work in progress for you all, so would love to see where you take it. I like some of the ideas you have in your "remaining to do" list. Especially if you can get the level system working and tie in some more traditional game systems (score, timing, etc).
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