Ludum Dare #34compo
Run Cube, run!
So... yea, here I am. I did it. I made game named "Run Cube, run!", that is about a John Cube. He is keep running foward, jumping, collecting coins and shooting. All this with isometric camera. I don't really know what else can I say about this game. It's really simple. One I can tell you in trust is that there is one easter egg!
Have fun and thanks for your time!
Have fun and thanks for your time!
Comments15
tedling14 Dec 2015, 22:07
I like it :) The graphics are obviously very prototype-like, but they actually work pretty well in the game.
The explosions on death look a lot like fireworks, that is awesome :D
The explosions on death look a lot like fireworks, that is awesome :D
wavegunner23214 Dec 2015, 22:08
not innovative. Its fun but the control's are not responsive enough

Squid Blink Games16 Dec 2015, 21:24
It's s pretty simple premise but I like that you changed the perspective - gives it a little oomph.
KriBoNiTa17 Dec 2015, 17:24
Good mood, i like the simple graphics which goes well with the gameplay, i like the little animation on cube jump :)

Blobo19 Dec 2015, 19:07
Pretty neat game.

Yazara25 Dec 2015, 12:45
Fun game, but the color choices seem weird to me, as well as the key mappings. On a german keyboard, Z and X aren't next to each other :P
SirJavaGaming31 Dec 2015, 18:42
PLEASE never use x and z because on my german keyboard its 10cm distance and that completely sucks. But otherwise nice game, have a "guten rutsch"! :)

Phil Strahl3 Jan 2016, 18:33
Enjoyed the isometric artstyle, however here are some suggestions for improvements (entirely subjective, of course):
* Don't use Z and X, those keys are not next to each other on a German keyboard layout. A/S, Q/W, ↑/↓, 1/2, would be good alternatives
* the jumping feels sluggish. Maybe increase the upwards part of the jump drastically in speed and/or magnitude
* It was impossible to tell whether I'd reach a coin or not. Maybe have them project their shadows onto the rail, so players would know where they are located?
* I constantly spammed the lane with projectiles and never saw an obstacle or enemy. Maybe limit the player-gun even more, e.g. by a cool-down, having the player also collect "ammo-packs" for it, and/or the possibility to also shoot precious coins.
* Ramp up the difficulty, e.g. by slowly increasing the speed of the game, increasing the number of enemies/gaps or introducing multi-level platforms. I'm sure you can come up with something.
Still it was fun! All the best :)
* Don't use Z and X, those keys are not next to each other on a German keyboard layout. A/S, Q/W, ↑/↓, 1/2, would be good alternatives
* the jumping feels sluggish. Maybe increase the upwards part of the jump drastically in speed and/or magnitude
* It was impossible to tell whether I'd reach a coin or not. Maybe have them project their shadows onto the rail, so players would know where they are located?
* I constantly spammed the lane with projectiles and never saw an obstacle or enemy. Maybe limit the player-gun even more, e.g. by a cool-down, having the player also collect "ammo-packs" for it, and/or the possibility to also shoot precious coins.
* Ramp up the difficulty, e.g. by slowly increasing the speed of the game, increasing the number of enemies/gaps or introducing multi-level platforms. I'm sure you can come up with something.
Still it was fun! All the best :)
Nega Drive3 Jan 2016, 19:50
Cool game. I like the isometric style. Simple but fun!

Rex Peppers3 Jan 2016, 20:27
Can't play windows games...

RHY37565473 Jan 2016, 20:31
Rather simple, but it works! Could have used at least some audio tho - when in doubt, use SFXR!
Markus Brand3 Jan 2016, 20:34
Okay. It's a nice game, neat graphics, it fits the theme. But there is no sound at all (or did i miss ome settings?) and it gets boring really fast (for me). But solid work, the programming is flawless

StaNov3 Jan 2016, 20:36
Why not :) Nicely generated levels!
kardfogu3 Jan 2016, 20:49
Nice entry and good job on the implementation of the theme.
Keep up the good work!
- Kardfogú
Keep up the good work!
- Kardfogú





The game starts off a bit slow but after a while it feels really good to play. Would be nice if you also controlled the menus using on z and x as well :P