Santa's Little Grower
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Christmas survival horror, help Santa by growing trees to cleanse the island of evil.
WebGL
=====
Fullscreen recommended.
Click game once started to have it capture the mouse cursor (press escape to get the cursor back).
INSTRUCTIONS
============
Your task is to grow 5 Christmas trees (get seeds from chest near Santa's cabin).
Walk over one of the 5 highlighted spots (brown squares) to plant a tree (these spots are all on the second island, not the safe and festive island you start on).
When you plant a tree, snowmen will spawn. Don't let them touch you, they will not follow you across the bridge to the first island, and if you pick up a stack of logs you can press 'E' or LMB to drop down a fire that lasts for 30 seconds and will kill the snowmen.
NOTE
====
Models are not created by me, those were purchased on the unity asset store. Most of my work was tweaking shaders and getting it all to look nice together.
The game was updated the day after release with a better instruction screen and some webgl optimization.
WebGL
=====
Fullscreen recommended.
Click game once started to have it capture the mouse cursor (press escape to get the cursor back).
INSTRUCTIONS
============
Your task is to grow 5 Christmas trees (get seeds from chest near Santa's cabin).
Walk over one of the 5 highlighted spots (brown squares) to plant a tree (these spots are all on the second island, not the safe and festive island you start on).
When you plant a tree, snowmen will spawn. Don't let them touch you, they will not follow you across the bridge to the first island, and if you pick up a stack of logs you can press 'E' or LMB to drop down a fire that lasts for 30 seconds and will kill the snowmen.
NOTE
====
Models are not created by me, those were purchased on the unity asset store. Most of my work was tweaking shaders and getting it all to look nice together.
The game was updated the day after release with a better instruction screen and some webgl optimization.