Sector5-0

by kzdev
Overall★★★★★★★★★★2.94
Fun★★★★★★★★★★3.02
Innovation★★★★★★★★★★2.54
Theme★★★★★★★★★★3.11
Graphics★★★★★★★★★★2.85
Audio★★★★★★★★★★3.13
Humor★★★★★★★★★★2.26
Mood★★★★★★★★★★2.85
Coolness★★★★★★★★★★100%
In this game you play as a sector patrol officer, aka a space cop, tasked with eliminating space piracy. Blast your way through 13 challenging levels while collecting space donuts and keeping an eye on your weapon's charge. Gradually increase the size and stats of your ship as you progress through the game. Play for a high score in the endless post-game survival mode. The controls may be simple, but how long can you survive? This is my first game jam and the first game I've ever actually finished and released so I am quite happy with the results even if it's not exactly genre-redefining.

EDIT: I removed the web version because it just wasn't working right. If I get it working I'll repost it. Sorry about that!

ALSO: A note about the music. I found a program called cgMusic, which generated a MIDI score that I processed in FLStudio. I tried quite a few music generation programs and they were mostly kinda bad, but right before I gave up searching I came across this one and it's pretty good. Thought I'd give it a mention, could be useful for someone in the next jam :) Link: http://codeminion.com/blogs/maciek/2008/05/cgmusic-computers-create-music/

Comments25

Nega Drive15 Dec 2015, 03:24
Neat little shooter. The way the mouse is used for controls is interesting. Good music too!
squarebridges15 Dec 2015, 04:29
Hey. The frame rate was really low on Chrome, making this pretty much unplayable for me.
Baknik15 Dec 2015, 04:35
Loved it! Once I figured out you can hold each button the controls became much nicer to use.
KZdevauthor15 Dec 2015, 04:46
@squarebridges: Sorry you couldn't play it, I know the web port wasn't great. Try the .exe if you can!
Bloodyaugust
Bloodyaugust15 Dec 2015, 07:39
Great entry! I wish it had picked up a bit faster, and that it was easier to maintain weapon charge. Perhaps some sort of mechanic that allows you to exchange being stationary, or shields? Either way, I enjoyed playing it.
DieBackStudios
DieBackStudios15 Dec 2015, 09:13
Good shooter game :) with cool music i like it
manabreak
manabreak15 Dec 2015, 09:18
Nice little space shooter! Good work. :)
Slashee the Cow
Slashee the Cow15 Dec 2015, 09:24
Good game. I got to 200. Might have downed the carrier if I hadn't run out of charge. Got a bit annoying that I couldn't move and shoot in different directions, but I'm guessing if you'd meant to make a twin-stick shooter, you would have :).
colinator2715 Dec 2015, 22:02
This game is awesome. My best is 157, and then I died. The graphics are nice, and I don't really get the donuts. ;)
crucknuk
crucknuk16 Dec 2015, 01:18
This is a nice little shooter. I liked it!
Indie L16 Dec 2015, 01:19
Good game,i liked a lot :D
SSJMetroid
SSJMetroid16 Dec 2015, 02:45
TECHNICALLY you used two buttons, but mouse movement for aim? That's like infinite buttons on two axis! loll but joking around aside, is a decent game for what it is.
MrJoshuaMcLean
MrJoshuaMcLean16 Dec 2015, 02:56
Cool stuff. That cgMusic thing looks interesting, and it worked pretty well here.
Archonthewizard
Archonthewizard16 Dec 2015, 04:52
Fun game - enjoyed being a space cop. The controls felt good - but those space pirated are too damn fast!
jackyjjc
jackyjjc16 Dec 2015, 10:38
A simple but well implemented shooter, it runs very smoothly on my machine. It is kind of hard to dodge the bullets though since the shooting direction and the moving direction is the same. So always ended up moving towards the enemies, I guess that was by design to make the game challenging :P Anyways well done!
shrapx
shrapx16 Dec 2015, 23:52
nice intro music! i appreciate that you made a font, also the star field looks like it doesnt repeat, i got a high score of 592 so i was just under the 600 goal D: nice work
tantumgames17 Dec 2015, 00:45
Funny shooter. Nice graphic and music.
lucentbeam17 Dec 2015, 01:36
Neat! Really fun little game. Definitely will look in to cgMusic - that was solid stuff. Awesome work on your first entry!
aeveis
aeveis17 Dec 2015, 05:37
I got a score of 186. good job, liked the faster firing rate later in the game, good change-up to the gameplay.
Henez17 Dec 2015, 05:57
I ran out of charges pretty fast which slowed the game way down for me. Other then that it's a well implemented shooter. The music and sounds were nice. Well done.
Kenneth Ng18 Dec 2015, 05:14
The controls feel a little odd just because I'm used to games like Geometry Wars where you use one button to move and regardless of what direction you're moving you can shoot in 360 degrees. I recommend adding some different types of enemies that challenge your controls. For example, you could have enemies that fly away from you and you have to chase them. For the current enemies, the only strategy I have is to run away, pause, and then have a Mexican standoff with them.

Other than that, great game!
architect40419 Dec 2015, 13:03
mmmm... space donuts... fun little game, a little frustrating you can only shoot in the direction you are moving, limits tactics a lot. high score was only 202, I am a terrible space cop!
Taffaz19 Dec 2015, 21:47
Cool game, enjoyed it.
LukeZaz
LukeZaz22 Dec 2015, 02:07
Controls made it very difficult to dodge fire, as I could never shoot enemies while moving unless they happened to be heading at me from where I was going. As a result, I just stood still whenever an enemy was around so I could easily take them down.

The charge system was interesting, but was also the largest source of difficulty, as I didn't seem to lose shield too fast very often unless I didn't have the charge to defend myself.

Overall, this was a nice game for a first jam and I enjoyed it. Great job!
synthetic-entropy
synthetic-entropy27 Dec 2015, 23:11
It starts off really easy and really slow, and quickly devolves into overwhelming right about the time the player receives the fire rate increase, which greatly punishes missed shots against enemies that are really good at dodging.

Good execution though, mechanics were solid if difficult.

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