Kill bad things get more PT. Use PT for upgrades! Be careful some upgrades are bad. ): Ever time you level up the bad things level up too. Every 10 levels you get full health!
I really like the idea of buying upgrades based on a timer - it has a bit of a push your luck element to it, where you always want to hold out for the next upgrade. I thought this was undercut a bit by how minor the upgrades actually were. It was very difficult to feel the effects of any one upgrade, to the point where the gradual improvements they granted just weren't very satisfying. I also need to point out that the changing colors on the title screen were both very harsh on the eyes, and were often too bright to see the white text against.
I think I can't play anything else after your game. It was visually stressful, particularly the main screen. Beware epileptics! About the game itself, the shop randomized upgrade is a really interesting idea. I'd like to see that concept explorer on a post-jam, more polished game.
Very cool and chaotic. Though it was distracting to try to read the upgrade for sale while fighting at the same time. I definitely don't like the Less Bullets one. Also I seemed to reach a point where most enemies were dead and I was godlike.
Colors are painful... so painful. Gameplay's solid, collision's a bit wonky but serviceable. AI could use some work, but I like the concept, and what you have works well enough.
Would love to see this in multiplayer, has a sort of agar.io vibe going. Great work!
I like this very much. It's a great game to spend a bit of time with. I do however think the gain health on shot upgrade is way too strong, once I got a few of those I couldn't really die anymore unless I stopped playing. It would maybe be better if it was gain health on hit. Also the startscreen is a bit of a mess. It was very difficult to read the instructions while so much was going on.
I started running low on enemies around level 75. Do you decrease the spawn rate of them? I wanted to melt some faces with my upgrades that I had! Overall though, fun game! Neat use of a random upgrade system.
Awesome game! Love the take on the theme and the shop upgrades were really fun! I felt that it got too easy after a while but it was still very fun to play.
I am winner! This was truly the most bullet-hellish bullet-hell game I've ever seen. By the time I got to level 90, pretty much the entire screen was white with my bullets. With that said, the game could probably be a little harder, or at least have different difficulty levels for more experienced gamers. This would make an awesome MMO game! I like the UI, and I especially like the added twist of upgrades being available for only a few seconds. Chaotic and simply fun!
Absolutely loved it. I played till I won (I didn't even know you could "win"), and thought about restarting it to replay. I hope you do something with this after LD!
My eyes bleed, but the upgrate mechanic is top notch! Except it would have been better to put the text closer to the center of the screen, to prevent quick back and forths of the eyes between the fast-paced, chaotic gameplay and the store.
Nice shooter! I would've liked a little more UI, like being able to tell which direction you're facing, and bars for things instead of numbers. Also, some basic bfxr sounds would helped.
Z
Zyx7505 Jan 2016, 14:50
I think this would be better if it didn't have an end. I hope you update it with more upgrades and the option to continue :)
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I also need to point out that the changing colors on the title screen were both very harsh on the eyes, and were often too bright to see the white text against.
About the game itself, the shop randomized upgrade is a really interesting idea. I'd like to see that concept explorer on a post-jam, more polished game.
Would love to see this in multiplayer, has a sort of agar.io vibe going. Great work!
Color cycling is a little nauseating, I suppose it helps a plain square feel less plain though.
Also the startscreen is a bit of a mess. It was very difficult to read the instructions while so much was going on.
The upgrades were nice and overall a pretty sweet entry.
Good job!
Good job!
-LeMix