SILooET

by vururia
Overall★★★★★★★★★★3.22
Fun★★★★★★★★★★3.00
Innovation★★★★★★★★★★2.57
Theme★★★★★★★★★★3.52
Graphics★★★★★★★★★★2.60
Audio★★★★★★★★★★2.66
Mood★★★★★★★★★★3.05
Coolness★★★★★★★★★★83%
Go through 24 challenging levels in the best possible time.
Please include your scores in the comments.

Controls:
Space to JUMP, DOUBLE JUMP, STOMP.
Shift to change direction.

Utility:
R to reload.
M to change volume.

Made for Ludum Dare 34.

Comments36

xWarZonex14 Dec 2015, 04:06
Fun game, I enjoyed it, but I felt it was quite repetitive.
ceosol14 Dec 2015, 04:28
I was at 124. I played a few more and got up to 223. That was a fantastic game. I like how most of the levels were under 20 seconds long. You did a good job "teaching" us the mechanics.
merrak
merrak14 Dec 2015, 04:38
Level progression felt very appropriate. The dramatic music is great--this game has a surprisingly dark mood.
thebrickanator
thebrickanator14 Dec 2015, 07:04
Was simple yet a nice application of the theme and quite addicting when you get the difficult levels :)
Pantelis Petsopoulosauthor14 Dec 2015, 10:49
Thanks guys!
@Warzone I have to admit that is something I wouldn't want my post compo version to have.
gene-z14 Dec 2015, 11:37
Nice game, Very fun
Aaants
Aaants14 Dec 2015, 11:37
Really slick construction/polish. The controls stuck on me a bit but I'm going to blame my keyboard, not you :)
RadMcCool
RadMcCool14 Dec 2015, 11:42
Nice level design, got what was asked of me and a decent difficulty curve
prymidion14 Dec 2015, 11:43
Very atmospheric-- the graphics and audio (and that creepy title screen!) work together well.

I found the gameplay simple to understand and enjoyable.

Well done!
Andarilhoz
Andarilhoz14 Dec 2015, 11:53
Nice game, buta little repetitive, but i enjoyed play it =)
fishbrain
fishbrain14 Dec 2015, 11:55
Nice mood and easy to understand game-play.
Pantelis Petsopoulosauthor14 Dec 2015, 12:09
The repetetive part was so that you are prepared for the difficult levels.
SayRafon
SayRafon14 Dec 2015, 12:14
The game is cool but not very innovating, and this TitleScreen is disturbing xD
Pantelis Petsopoulosauthor14 Dec 2015, 12:22
It's a new take on the controls which makes a normal platformer a runner while using two directions in 2D. I consider it kinda innovative. :S
epicTCK15 Dec 2015, 13:49
Really simple... and Im killing myself over how I could have done something this simple and still cranked out a good game with multiple levels. instead I went for the over-complex, custom pixel graphics and tried to get some enemies and combat in there.... great job for planning a game that you'd be able to make more than one level lol
MAB15 Dec 2015, 13:51
nice idea but i think that the chnage of direccion is "no sense" in almost the first 8 levels, the concept is nice but maybe y prefer changin gravity than turn back. BTW nice ida and nice game
vedmich15 Dec 2015, 13:54
Fun game with the nice learning curve and controls. It's just another runner game, though, nothing new. And graphics is pretty simple.
Pantelis Petsopoulosauthor15 Dec 2015, 13:54
Yea the first 8 levels are about learning to use space.
aemiliu5
aemiliu515 Dec 2015, 13:56
Μαγκιόρης! Χαίρομαι που βλέπω κι άλλους Έλληνες στο Ludum Dare, συνέχισε έτσι! :)
Leaghorn15 Dec 2015, 13:56
fun but repetitive.
Plus I think it would be better if music didnt stop and start every time level is loaded.
JALgames15 Dec 2015, 13:59
I really liked the simplicity of both the gameplay and the art style. I wish that the game had used the two-button mechanic in the earlier levels because thosse we're essentially one-button games and not really challenging.
Belug
Belug15 Dec 2015, 14:00
Enjoyed it, except for the timer it was good, but repetitive.
VladRusu15 Dec 2015, 14:06
Really fun to play, wall jump mechanic reminded me of Super Meat Boy. I find it a bit hard to use the double jump. Cool music!
ss64games15 Dec 2015, 14:14
Awesome game! Spent a lot of time with it, I think I had almost beat it but then I accidentally navigated away in my browser ):
I felt the difficulty ramping was on point for the first 10 levels or so, but later into the game it gets a little stale as there aren't new mechanics introduced. Still very impressive that you designed so many levels and I spent far more time on this game than I do most entries.
Not sure I bought into the moody black and white graphics and ominous music were a good fit for this game as I felt it was actually a bright experience mechanics-wise. That title graphic is great though!
Overall very impressive!
Andrei_S15 Dec 2015, 14:28
Nice game with fitting art.
If we could control the jump height by pressing the jump button longer or shorter those parts were we need to jump between two obstacles would be much easier.
MisterMortal15 Dec 2015, 15:57
Quite fun, though I would have liked to see more graphics
Pantelis Petsopoulosauthor15 Dec 2015, 16:04
Well I wanted to keep it minimal so that there wouldn't be many distractions.
jomomomo
jomomomo15 Dec 2015, 16:58
Nice job! Wish I knew what level I was on...
Optimus612815 Dec 2015, 23:06
Simple and fun game, although I kept losing at some point, because the first jump goes full regardless if I make short presses on space, so you end up on the rombus, especially stuck there at level 25.
pjimmy
pjimmy16 Dec 2015, 22:42
nice, clever puzzles, very moody, well done
NecroMac
NecroMac17 Dec 2015, 00:40
Good levels and minimal design. Good puzzle-platformer
kabel23 Dec 2015, 16:24
The music is really great and matching, sadly every level is too short and is nothing more than a trail and error challenge. I guess this is due to the two button limitation. Otherwise nice job, it's good to have this many levels in a ludum game!
Blake_Lead30 Dec 2015, 02:06
Nice game, well done!
Two Scoop Games4 Jan 2016, 17:46
This really controls perfectly. I love the solid feel and the stickyness on the walls is great. The eyes on the box are cute. The strongest parts of this are the perfect controls and the great level design. It seemed a little easy in the first few but the challenge ramped up and was very fun. Great job on this solid entry!

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