SlimeCraft
Lately, I've been obsessed with the newest Starcraft 2 expansion, Legacy of the Void. So it's been difficult to focus on making a game.
Last time, when I was obsessed with Civilization, I ended up making a game called Slimilization.
So this comes with no surprise that this time, the game is called
SLIME CRAFT!
But hey, when I look at the themes:
- GROWING: That works out. SC is a game about growing your army. Also, with those slime units evolving into other units, it's right on for the theme!
- TWO BUTTON CONTROLS: Alright... so we can't really make an RTS that you play with 2 buttons...
Or can we... Let's find out!
This is an RTS with slimes and with 2 button controls!
NOTE:
The music is from Starcraft 1. I'll try to replace it with my own when I get the chance.
I didn't have a chance to program the AI, so this game is only playable locally with 2-4 players (each assigned 2 keys on the keyboard).
Post-Compo, we should see some AI, original music and perhaps more units!
Last time, when I was obsessed with Civilization, I ended up making a game called Slimilization.
So this comes with no surprise that this time, the game is called
SLIME CRAFT!
But hey, when I look at the themes:
- GROWING: That works out. SC is a game about growing your army. Also, with those slime units evolving into other units, it's right on for the theme!
- TWO BUTTON CONTROLS: Alright... so we can't really make an RTS that you play with 2 buttons...
Or can we... Let's find out!
This is an RTS with slimes and with 2 button controls!
NOTE:
The music is from Starcraft 1. I'll try to replace it with my own when I get the chance.
I didn't have a chance to program the AI, so this game is only playable locally with 2-4 players (each assigned 2 keys on the keyboard).
Post-Compo, we should see some AI, original music and perhaps more units!
Genres: strategy





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