Good idea, the snake gets slower and more sluggish the larger you become right? Initially (when you were a fast little leech) I thought that switching colors to green was a cheating somewhat, because you could sort of run up to the little blobs and test your size against them and eventually dodge them in the last second to prevent insta-death. But when you got slower it was pretty much necessary to see where the "safe spaces" were so you could plan your route...
No ability to restart & not particularly long game but fun for a moment or two. Also nice idea with the radius growing rather than the snake's length. Definitely followed the theme and felt fairly polished.
Relaxing, interesting to see a hybrid of snake and fish genres at once, feels like it really could do with some audio feedback and some ambient sounds. Was a fun jaunt and honestly feels really smooth, definitely one of the better snake games this LD. A cool little project~
Fun! I thought this was a nice combination of both themes. I think it could definitely use something to fill the white space of the background (at least until the screen is full of blobs!) and some soothing music to go along with it. Great job!
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Definitely followed the theme and felt fairly polished.
But is it me or I can't restart after the Game Over ?